Commit Graph

44 Commits

Author SHA1 Message Date
Phillip Stephens 7107b307e2 Start trying to get zlib linked 2022-07-28 22:03:24 -07:00
Phillip Stephens 7e1b3eeb58 Link creverb_fx.c, minor fixes 2022-07-28 08:50:05 -07:00
Phillip Stephens 51a84f6ed2 Line match reverb_fx.c and delay_fx.c for S&Gs 2022-07-28 07:24:49 -07:00
Phillip Stephens 14dc741030 Link delay_fx.c 2022-07-28 07:00:20 -07:00
Luke Street 863cf71312 Migrate to inline=deferred,noauto 2022-07-28 09:19:26 -04:00
Phillip Stephens 5b08fd287a Link reverb_fx.c 2022-07-26 23:32:31 -07:00
Phillip Stephens 848a80e9d7 Link seq_api.c 2022-07-26 22:54:00 -07:00
Phillip Stephens e88f46cb28 Link snd_service.c and hw_memory.c 2022-07-26 22:11:36 -07:00
Phillip Stephens 0e20e67870 IWeaponRender decomp (can't link yet) 2022-07-25 21:36:32 -07:00
Phillip Stephens 0680c9d62d Link IAllocator.cpp 2022-07-20 21:47:03 -07:00
Phillip Stephens d17fbf3684 Correct EOwnerShip values 2022-07-19 23:20:28 -07:00
Phillip Stephens 437b1dd3a6 Link CMemoryInStream.cpp 2022-07-19 23:19:07 -07:00
Luke Street 848752477e Reorganize includes to match asm 2022-07-18 18:42:58 -04:00
Luke Street 69ddd71fc8 Link CInputStream.cpp 2022-07-18 13:53:58 -04:00
Luke Street f511aba228 Link CStringTable.cpp 2022-07-18 09:51:34 -04:00
Luke Street cb48c96516 Link CSWDataDolphin.cpp 2022-07-18 01:37:40 -04:00
Luke Street 18079ecfee Almost matched CInputStream 2022-07-14 20:48:18 -04:00
Luke Street e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
Luke Street 44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Phillip Stephens a48c51dedf
Use static rather than extern on DSP's init flag 2022-04-30 01:36:02 -07:00
Phillip Stephens 6753bb7115
Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
EpochFlame 3966d4be28 minor OSAudioSystem correction 2022-04-27 22:34:14 -04:00
Phillip Stephens c852d2fa07
Forgot OSAudioSystem.c 2022-04-24 10:44:07 -07:00
Phillip Stephens b1efa7e9c4
Start splitting sbss.s 2022-04-24 10:43:04 -07:00
Phillip Stephens d9393c0953
Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00
Luke Street b8c0242ea7 Updates to rstl; rename some symbols; update CFLAGS 2022-04-15 15:24:52 -04:00
Phillip Stephens 51e56ed135
Split CWeaponMgr 2022-04-12 01:55:54 -07:00
Phillip Stephens 9760947be0
Remove TRK Functions from main.cpp 2022-04-11 21:56:27 -07:00
Phillip Stephens 1974f6fc22
Split mslsupp.c rename TRK functions 2022-04-11 21:53:51 -07:00
Luke Street 85aad63173 Quick reformat 2022-04-11 18:45:06 -04:00
Luke Street 292dfa1eea main: Add EnsureWorldPakReady 2022-04-11 18:42:14 -04:00
Phillip Stephens 7a95698329
PAD: name PADRecalibrate 2022-04-09 19:40:54 -07:00
Luke Street 53f8d3cba7 Add headers, clang-format, decompctx.py & more 2022-04-09 20:17:13 -04:00
Phillip Stephens 7f90b8de58
MusyX: Correct global variable locations, and move synth_dbtab to C 2022-04-09 01:51:35 -07:00
Phillip Stephens 95f655b9db
Match snd_init 2022-04-08 01:30:31 -07:00
Phillip Stephens 0b3818ffc1
Split bss down to game data 2022-04-07 22:17:01 -07:00
Phillip Stephens aff4d12557
musyx: start renaming symbols to reflect original library 2022-04-06 03:44:04 -07:00
Phillip Stephens 19206f91f9
Move asm/Runtime/PPCEABI/H code into asm/Runtime 2022-04-06 01:17:53 -07:00
Luke Street 051cc6d15f Add WIP main.cpp / CStringTable.cpp 2022-04-05 19:22:28 -04:00
EpochFlame c8c12cc8f8 match PPCArch.c
match PPCArch and remove its .s counterpart
2022-04-04 10:51:16 -04:00
Luke Street 8a13a04b78 Symbol fixes & cleanup 2022-04-04 10:22:31 -04:00
Phillip Stephens 58412b389a
Add missing files 2022-04-04 03:20:15 -07:00
Phillip Stephens 50c7ccf05b
Continue splitting data 2022-04-04 03:14:22 -07:00
Luke Street ce247fb264 Initial commit 2022-03-23 17:22:48 -04:00