Henrique Gemignani Passos Lima
7ec4707661
Use COutputStream::Put
...
Former-commit-id: a02037e266
2022-10-11 21:35:41 +03:00
Henrique Gemignani Passos Lima
cc98c4bdaf
Match SGameFileSlot::InitializeFromGameState (and a few others)
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Former-commit-id: 9bd9f9c32f
2022-10-11 20:10:00 +03:00
Henrique Gemignani Passos Lima
280928fc65
Match CMemoryCardDriver::ImportPersistentOptions
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Former-commit-id: 46335059ec
2022-10-11 19:38:13 +03:00
Henrique Gemignani Passos Lima
5198e478f2
Add CMemoryCardDriver::BuildExistingFileSlot
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Former-commit-id: 8487d3751b
2022-10-11 19:28:27 +03:00
Henrique Gemignani Passos Lima
b079ad7432
Almost match CMemoryCardDriver::BuildNewFileSlot
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Former-commit-id: cdfda89fa6
2022-10-11 19:08:45 +03:00
Henrique Gemignani Passos Lima
165cc200e4
Match CMemoryCardDriver::WriteBackupBuf
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Former-commit-id: d780a22b4e
2022-10-11 12:03:10 +03:00
Henrique Gemignani Passos Lima
4ac2f273b4
Add CMemoryCardDriver
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Former-commit-id: e7e54730a3
2022-10-10 22:44:11 +03:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
0f25a3c8d4
Migrate s32->int, u32->uint; fix dolphin/types.h
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Former-commit-id: 7eb08b6ee8
2022-09-05 00:01:22 -04:00
Luke Street
9d3a5c7670
Move back to 1.3.2 compiler
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Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00
Luke Street
bed1bb88de
Reorganize includes to match asm
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Former-commit-id: 848752477e
2022-07-18 18:42:58 -04:00