Phillip Stephens
|
e88f46cb28
|
Link snd_service.c and hw_memory.c
|
2022-07-26 22:11:36 -07:00 |
Phillip Stephens
|
0e20e67870
|
IWeaponRender decomp (can't link yet)
|
2022-07-25 21:36:32 -07:00 |
EpochFlame
|
c6c12fa88b
|
Update .gitignore
|
2022-07-21 15:19:32 -04:00 |
Phillip Stephens
|
0680c9d62d
|
Link IAllocator.cpp
|
2022-07-20 21:47:03 -07:00 |
Phillip Stephens
|
d17fbf3684
|
Correct EOwnerShip values
|
2022-07-19 23:20:28 -07:00 |
Phillip Stephens
|
437b1dd3a6
|
Link CMemoryInStream.cpp
|
2022-07-19 23:19:07 -07:00 |
Luke Street
|
6acf3a1278
|
Clean up unused tools
|
2022-07-18 20:30:39 -04:00 |
Luke Street
|
10e847fd07
|
Add WiBo to README
|
2022-07-18 20:23:07 -04:00 |
Luke Street
|
283ac7539b
|
ci: Use WiBo
|
2022-07-18 20:10:10 -04:00 |
Luke Street
|
ba2ae540fd
|
Add README.md
|
2022-07-18 19:52:28 -04:00 |
Luke Street
|
8c186ab96d
|
Use py on Windows
|
2022-07-18 19:38:32 -04:00 |
Luke Street
|
848752477e
|
Reorganize includes to match asm
|
2022-07-18 18:42:58 -04:00 |
Luke Street
|
69ddd71fc8
|
Link CInputStream.cpp
|
2022-07-18 13:53:58 -04:00 |
Luke Street
|
f511aba228
|
Link CStringTable.cpp
|
2022-07-18 09:51:34 -04:00 |
Luke Street
|
1bc93e4dbc
|
Delete rodata.s
|
2022-07-18 01:39:25 -04:00 |
Luke Street
|
cb48c96516
|
Link CSWDataDolphin.cpp
|
2022-07-18 01:37:40 -04:00 |
Luke Street
|
4aba1a659a
|
Full rodata split
|
2022-07-18 01:21:27 -04:00 |
Luke Street
|
e4968cb13d
|
Full sdata2 split
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
18079ecfee
|
Almost matched CInputStream
|
2022-07-14 20:48:18 -04:00 |
Luke Street
|
e98f62c3a6
|
Implement TObj*/IObj; finish matching CStringTable
|
2022-07-14 12:24:26 -04:00 |
Luke Street
|
2ce22743e9
|
ci: Install build-essential
|
2022-07-14 01:50:03 -04:00 |
Luke Street
|
d05e75f6f9
|
Full deincbin
|
2022-07-14 01:48:03 -04:00 |
Luke Street
|
37f2e5cbbb
|
Finish splitting sbss
|
2022-07-14 01:36:41 -04:00 |
Luke Street
|
16298ccb35
|
Fix CTexture.hpp header guard
|
2022-07-02 01:34:01 -04:00 |
Luke Street
|
44d675d87d
|
Begin decompiling CCameraFilterPass::DrawWideScreen
|
2022-07-02 01:30:11 -04:00 |
Phillip Stephens
|
a48c51dedf
|
Use static rather than extern on DSP's init flag
|
2022-04-30 01:36:02 -07:00 |
Phillip Stephens
|
6753bb7115
|
Decompile dsp.c start OSReset.c
|
2022-04-30 01:32:00 -07:00 |
EpochFlame
|
3966d4be28
|
minor OSAudioSystem correction
|
2022-04-27 22:34:14 -04:00 |
Luke Street
|
8600d9ae82
|
Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
|
2022-04-27 15:30:54 -04:00 |
Phillip Stephens
|
0fef366427
|
Remove OSAudioSystem.s
|
2022-04-24 12:23:30 -07:00 |
Phillip Stephens
|
c852d2fa07
|
Forgot OSAudioSystem.c
|
2022-04-24 10:44:07 -07:00 |
Phillip Stephens
|
b1efa7e9c4
|
Start splitting sbss.s
|
2022-04-24 10:43:04 -07:00 |
Phillip Stephens
|
470890cf81
|
Decomp OSAudioSystem
|
2022-04-24 10:42:45 -07:00 |
Phillip Stephens
|
ef4af6693f
|
Rename TGameTypes constants
|
2022-04-23 18:54:45 -07:00 |
Phillip Stephens
|
757e6d48f9
|
Finish splitting sdata.s
|
2022-04-23 00:19:32 -07:00 |
Phillip Stephens
|
813b9e6e01
|
Start splitting sdata.s
|
2022-04-20 23:32:43 -07:00 |
Phillip Stephens
|
2fb5f09e6c
|
Update make files
|
2022-04-17 21:35:01 -07:00 |
Phillip Stephens
|
b9fc64bf52
|
Split sbss2.s
|
2022-04-17 21:29:59 -07:00 |
Phillip Stephens
|
4c74f8856b
|
Split data.s
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
a3e46afabe
|
Update obj_files.mk
|
2022-04-16 17:22:49 -07:00 |
Phillip Stephens
|
3ed154a0e6
|
deincbin data.s
|
2022-04-16 17:22:26 -07:00 |
Phillip Stephens
|
f6ecafb3a6
|
Split bss
|
2022-04-16 16:18:42 -07:00 |
Phillip Stephens
|
c1a80b4534
|
Forgot CDecalDescription
|
2022-04-16 15:11:02 -07:00 |
Phillip Stephens
|
186077f010
|
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
|
2022-04-16 15:09:42 -07:00 |
Phillip Stephens
|
85c0f37226
|
Finish splitting text.s!
|
2022-04-16 00:50:32 -07:00 |
Phillip Stephens
|
d9393c0953
|
Move Kyoto_CWD to MetroidPrime
|
2022-04-15 21:01:44 -07:00 |
Phillip Stephens
|
cdc96f4c1e
|
Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
|
2022-04-15 20:52:00 -07:00 |
Luke Street
|
b8c0242ea7
|
Updates to rstl; rename some symbols; update CFLAGS
|
2022-04-15 15:24:52 -04:00 |
Phillip Stephens
|
64057eede7
|
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
|
2022-04-15 00:32:53 -07:00 |
Phillip Stephens
|
c9fbc0362a
|
More splitting
|
2022-04-14 01:02:42 -07:00 |