Phillip Stephens
8ac75a38d8
Match and link CGuiSys
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Former-commit-id: b3dbdac91a
2022-12-31 11:59:30 -08:00
Phillip Stephens
5af0e9b47a
Match and link CGuiWidgetDrawParms
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Former-commit-id: 9980e07a46
2022-12-31 11:01:15 -08:00
Phillip Stephens
a8343ade6d
Add CGuiObject
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Former-commit-id: 957679cf97
2022-12-28 19:32:27 -08:00
Phillip Stephens
ce7e883029
Fix compiler warning
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Former-commit-id: 357278d214
2022-12-09 17:55:54 -08:00
Phillip Stephens
19d581261e
Match and link CAuiMain
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Former-commit-id: 4c6a0fc63c
2022-12-09 13:30:06 -08:00
Phillip Stephens
c5fa86c9bb
Match and link CRepeatState
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Former-commit-id: 6e006bdcbd
2022-11-16 14:17:35 -08:00
Henrique Gemignani Passos Lima
79c62af420
Add CHudBallInterface
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Former-commit-id: cab29870fd
2022-11-07 19:06:11 +02:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street
adb54a9892
Symbol fixes, headers & main progress
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Former-commit-id: 6944a14e89
2022-10-01 02:19:15 -04:00
Luke Street
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b
2022-09-13 00:28:02 -04:00