Commit Graph

16 Commits

Author SHA1 Message Date
Luke Street 64c034c9f7 Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Luke Street 117b29dce0 Migrate to -common on; use .comm/.lcomm
Former-commit-id: 0f326e1ce3
2022-08-10 21:17:58 -04:00
Luke Street 1caf7322ca Fix splits & .balign 8 all data sections
Former-commit-id: 2142670ac6
2022-08-10 19:08:58 -04:00
Luke Street 4b6598b0be Split .ctors
Former-commit-id: a54141b0fa
2022-08-10 02:27:47 -04:00
Phillip Stephens 509dc4d622 IWeaponRender decomp (can't link yet)
Former-commit-id: 0e20e67870
2022-07-25 21:36:32 -07:00
Luke Street c78d25aac6 Full rodata split
Former-commit-id: 4aba1a659a
2022-07-18 01:21:27 -04:00
Luke Street 9baad4e855 Full sdata2 split
Former-commit-id: e4968cb13d
2022-07-18 01:20:04 -04:00
Luke Street ffd6ba5818 Implement TObj*/IObj; finish matching CStringTable
Former-commit-id: e98f62c3a6
2022-07-14 12:24:26 -04:00
Luke Street 85f091062d Full deincbin
Former-commit-id: d05e75f6f9
2022-07-14 01:48:03 -04:00
Luke Street d46b650ca5 Finish splitting sbss
Former-commit-id: 37f2e5cbbb
2022-07-14 01:36:41 -04:00
Phillip Stephens 2922aa68b5 Finish splitting sdata.s
Former-commit-id: 757e6d48f9
2022-04-23 00:19:32 -07:00
Phillip Stephens 45963b5ba7 Split data.s
Former-commit-id: 4c74f8856b
2022-04-17 21:19:18 -07:00
Phillip Stephens ebde6b3f97 Split bss
Former-commit-id: f6ecafb3a6
2022-04-16 16:18:42 -07:00
Phillip Stephens d26304d2c4 Forgot CDecalDescription
Former-commit-id: c1a80b4534
2022-04-16 15:11:02 -07:00
Phillip Stephens 2365e4f31e Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
Former-commit-id: 64057eede7
2022-04-15 00:32:53 -07:00