Luke Street
5e3a450b54
CColor fixes & CVisorFlare progress
2022-11-03 13:10:05 -04:00
Luke Street
fb4706a250
CNewIntroBoss progress
2022-10-30 15:47:50 -04:00
Luke Street
280fe91feb
95% match CMetaree
2022-10-29 00:22:07 -04:00
Phillip Stephens
dca89789f2
Add CCollisionActorManager
2022-10-28 14:06:29 -07:00
Luke Street
71ff684be4
Add CMetroidAreaCollider
2022-10-20 20:26:45 -04:00
Luke Street
2883468211
Link CAABoxFilter
2022-10-19 00:12:05 -04:00
Henrique Gemignani Passos Lima
5549e1b6d4
Add CAABoxFilter
2022-10-14 17:06:06 +03:00
Henrique Gemignani Passos Lima
5dc8a60233
Match and link CBallFilter
2022-10-14 01:49:37 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Phillip Stephens
dbaf1f40ca
Match and link CCollisionInfo
2022-10-06 21:23:10 -07:00
Phillip Stephens
480e975add
Match and link CMaterialFilter/List
2022-10-06 11:26:32 -07:00
Phillip Stephens
e25205bd69
Match and link CMaterialList, nearly match CMaterialFilter
2022-10-06 10:00:27 -07:00
Phillip Stephens
166a545542
Match and link CMRay
2022-10-06 08:36:53 -07:00
Phillip Stephens
dc8e4b8106
Start work on CPhysicsActor
2022-10-05 09:28:48 -07:00
Luke Street
39b5f3c01e
Lots of stuff
2022-10-03 20:00:46 -04:00
Luke Street
602109d8f0
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
Luke Street
3831cfa905
Some CBallCamera progress
2022-09-29 01:30:20 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
135d63412c
Start matching CScriptPlatform; more CScriptMazeNode
2022-09-18 01:55:13 -04:00
Luke Street
0eefeac3c6
Match & link CScriptDebugCameraWaypoint
2022-09-13 22:25:14 -04:00
Luke Street
44b17813bd
Initial work on CActor.cpp
2022-08-12 21:26:54 -04:00