Commit Graph

13 Commits

Author SHA1 Message Date
Phillip Stephens 0c37932be2 More musyx work
Former-commit-id: 4919b49af6
2022-12-24 14:54:58 -08:00
Luke Street 341e73de06 DolphinCGraphics nearly done
Former-commit-id: d065d80388
2022-12-06 18:32:53 -05:00
Luke Street 6b27aee58d Even more DolphinCGraphics
Former-commit-id: dd8dd94f36
2022-12-01 00:59:03 -05:00
Henrique Gemignani Passos Lima 45e9cdeb71 Add CBeamProjectile
Former-commit-id: 7de5f08127
2022-11-24 18:29:09 +02:00
Henrique Gemignani Passos Lima 008bc34b6c Add CABSAim
Former-commit-id: 393704d4ee
2022-11-10 20:50:42 +02:00
Henrique Gemignani Passos Lima c109339372 Mostly add CPhysicsActor::GetRotateToORAngularMomentumWR
Former-commit-id: fe02b80545
2022-11-04 12:50:34 +02:00
Henrique Gemignani Passos Lima ac0ac6abb4 Almost match CPlayerGun::TakeDamage
Former-commit-id: fbfdc6cd09
2022-10-10 22:15:26 +03:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Phillip Stephens 69dbad8bce Start work on CPhysicsActor
Former-commit-id: dc8e4b8106
2022-10-05 09:28:48 -07:00
Henrique Gemignani Passos Lima e2ba417809 Add fmod to math.h
Former-commit-id: 01792db891
2022-10-03 16:24:59 +03:00
Luke Street 453bc3c3d6 Some CBallCamera progress
Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street 00c77e6195 Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
2022-08-25 23:46:24 -04:00