7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
f0ea5144ea
clang-format source files
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Former-commit-id: 39700ad77913f5681378e59616c74856e6f49d70
2022-10-09 01:16:21 -04:00
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
72ba8f32df
Add CPlayerGun::UpdateGunIdle
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Former-commit-id: a9f4b00047705a9cf7f366bd797a5d6194a912e0
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa01fbcb8ca5d4f2445a9acecccc4eec
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
f3656746b6
Add CPlayerGun::GetBeamVelocity
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Former-commit-id: e804eb837330a755dd76736e40cf73dc9539f118
2022-10-06 19:45:09 +03:00
Henrique Gemignani Passos Lima
29b79186db
Add all methods declarations to CPlayerGun
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Former-commit-id: fa1c86c1292e6b2ccd27aacb7dc9c7571e97a1ea
2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima
758feb2c59
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
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Former-commit-id: 6d2ab5775d5358596e463ff796014f8665665143
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
ba9faeb44c
Reasonably match CPlayerGun constructor
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Former-commit-id: 72d07311fd25d16f5f099a25357ea84d77acd547
2022-10-06 13:38:28 +03:00
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376d459f391851c2d1f8b10306db8bac5
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
b95f4a88b2
Add CPlayerGun, CGidget, CPlayerCameraBob
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Former-commit-id: 24acd9863f920ba836ea9cf8c2805080e50a6b14
2022-10-06 01:56:52 +03:00