Henrique Gemignani Passos Lima
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0185a7b1a8
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Fix compilation of CScriptSpecialFunction
Former-commit-id: 286180ee0c
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2022-11-22 00:54:14 +02:00 |
Henrique Gemignani Passos Lima
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f344adf167
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Add CAnimationDatabaseGame
Former-commit-id: 1f30508cd3
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2022-11-17 17:46:10 +02:00 |
Henrique Gemignani Passos Lima
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43b1448045
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Add almost matched CGameCubeDoll
Former-commit-id: 25b4d12207
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2022-11-14 04:18:45 +02:00 |
Henrique Gemignani Passos Lima
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0ec68fb53e
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Add CStaticInterference
Former-commit-id: f10ea9a29f
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2022-11-10 17:11:47 +02:00 |
Henrique Gemignani Passos Lima
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f7e6ddea87
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Properly make vector::operator= not inline
Former-commit-id: 47163e0f4e
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2022-10-31 22:30:15 +02:00 |
Henrique Gemignani Passos Lima
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a516acdf8f
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Add CGameOptions
Former-commit-id: fb422bead3
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2022-10-31 18:19:47 +02:00 |
Luke Street
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5580c42dc6
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Various build fixes for host builds
Former-commit-id: 2659556809
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2022-10-20 21:32:04 -04:00 |
Phillip Stephens
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ff2b38dc53
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Match but don't link CSegIdList (rstl::vector inlining)
Former-commit-id: dc69b9f2fd
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2022-10-14 22:22:32 -07:00 |
Luke Street
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f64e9c953a
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Match & link CIntElement
Former-commit-id: a110979970
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2022-10-09 12:35:06 -04:00 |
Luke Street
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7f83e1fa03
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Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
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2022-10-09 01:13:17 -04:00 |
Henrique Gemignani Passos Lima
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8346d160f6
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Fix vectors' operator=
Former-commit-id: 447782bddf
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2022-10-06 02:39:15 +03:00 |
Luke Street
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e7ecda7a36
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CScriptSpecialFunction progress & symbol updates
Former-commit-id: 84d590be2f
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2022-10-04 20:16:35 -04:00 |
Luke Street
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bc202ba493
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Lots of stuff
Former-commit-id: 39b5f3c01e
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2022-10-03 20:00:46 -04:00 |
Luke Street
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f04048e917
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Match CScriptSpecialFunction constructor
Former-commit-id: f16397257b
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2022-10-02 17:45:14 -04:00 |
Luke Street
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f6cde6899c
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Link CFontImageDef
Former-commit-id: bbf3b658c2
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2022-10-01 15:00:38 -04:00 |
Phillip Stephens
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ba75752e14
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Match CFontImageDef, can't link due to extraneous TToken destructor
Former-commit-id: 77b921601a
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2022-10-01 01:33:18 -07:00 |
Luke Street
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9637b6f796
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Begin CBallCamera & more headers
Former-commit-id: 21f597aeb7
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2022-09-21 01:18:20 -04:00 |
Luke Street
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b32c6018e8
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CPlayer header, more CScriptPlatform, renaming
Former-commit-id: 5d9f7afa3b
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2022-09-19 00:19:46 -04:00 |
Luke Street
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329618c585
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More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
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2022-09-13 00:28:02 -04:00 |
Luke Street
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0f25a3c8d4
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Migrate s32->int, u32->uint; fix dolphin/types.h
Former-commit-id: 7eb08b6ee8
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2022-09-05 00:01:22 -04:00 |
Luke Street
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00c77e6195
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Runtime/math matches; better libc headers
Former-commit-id: bef7db1748
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2022-08-25 23:46:24 -04:00 |
Luke Street
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eb6819f1fd
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Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f7640
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2022-08-14 14:38:41 -04:00 |
Luke Street
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361f2bb9ce
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Initial work on CActor.cpp
Former-commit-id: 44b17813bd
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2022-08-12 21:26:54 -04:00 |
Luke Street
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9d3a5c7670
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Move back to 1.3.2 compiler
Former-commit-id: 1107bdaa26
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2022-08-09 19:07:49 -04:00 |
Luke Street
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936f63b05d
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Updates to rstl; rename some symbols; update CFLAGS
Former-commit-id: b8c0242ea7
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2022-04-15 15:24:52 -04:00 |
Luke Street
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61ffa2b5ab
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main: Add EnsureWorldPakReady
Former-commit-id: 292dfa1eea
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2022-04-11 18:42:14 -04:00 |
Luke Street
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27d94af97b
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Add headers, clang-format, decompctx.py & more
Former-commit-id: 53f8d3cba7
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2022-04-09 20:17:13 -04:00 |