341e73de06
DolphinCGraphics nearly done
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Former-commit-id: d065d803882a5dbffc351a2248925d5f0e842360
2022-12-06 18:32:53 -05:00
Henrique Gemignani Passos Lima
7117050a17
Start ScriptLoader
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Former-commit-id: f782c0c72d3bdb85ea076b0878e2b78d56e71f7f
2022-11-14 15:37:44 +02:00
f463d79f5d
CPatterned & related headers; almost match CPuffer
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Former-commit-id: 7fd19f0c1202418da99071179a3cda58f92b6447
2022-10-28 17:43:22 -04:00
484b18ae07
Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance
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Former-commit-id: a31407c69cb299375aa5c5fff6718a7258c1fd23
2022-10-09 13:55:07 -07:00
Henrique Gemignani Passos Lima
ac84b38d5d
Add CPlayerGun::CMotionState::Update
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Former-commit-id: ac068fd97dec3bd2497161af4e3e0e484051508a
2022-10-09 17:41:13 +03:00
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
dbd1477d01
Match & link CScriptPickup
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Former-commit-id: a7cefd7c4bf6e404ce6204c1411bc33544b03bfb
2022-10-08 01:12:48 -04:00
3cbf350f85
CScriptPickup progress
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Former-commit-id: 27fedfee465265e64f247c40a53f2b26a975616e
2022-10-08 00:53:34 -04:00
ef3466ac1b
Match and link CCollisionInfo
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Former-commit-id: dbaf1f40ca350ccd29ed3f426878cb4230496b25
2022-10-06 21:23:10 -07:00
a578b055a2
Header merge & CScriptPickup progress
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Former-commit-id: 45c5450376d459f391851c2d1f8b10306db8bac5
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima
3997f75e24
Improve match for CScriptSpecialFunction::Render
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Former-commit-id: 80843df748627926078ced00e3f069c8d98c79a6
2022-10-03 16:15:34 +03:00
cd85b46d6d
More CScriptSpecialFunction; start rstl::map/red_black_tree
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Former-commit-id: 87c0a6041cb0323ce783997cf5be2754f70b8977
2022-10-03 00:49:20 -04:00
1f56cefe8c
Halfway match CAABox; continue CBallCamera
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Former-commit-id: 602109d8f0a6ca9abd7ccdacab851e6c2a777fb8
2022-09-29 19:55:43 -04:00
453bc3c3d6
Some CBallCamera progress
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Former-commit-id: 3831cfa9051a4bd3c0174138fbc4111b2ea16f24
2022-09-29 01:30:20 -04:00
9637b6f796
Begin CBallCamera & more headers
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Former-commit-id: 21f597aeb7930aae0196f4f8fc476c3b3721ae17
2022-09-21 01:18:20 -04:00
b32c6018e8
CPlayer header, more CScriptPlatform, renaming
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Former-commit-id: 5d9f7afa3b4905c5d9c402c89723a9425d301dda
2022-09-19 00:19:46 -04:00
f6f1040fff
Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
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Former-commit-id: 7608f27ed25d023062df8257de2982c881e982f4
2022-09-18 13:51:07 -04:00
234afca6c2
clang-format pass
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Former-commit-id: 6a979e343f6a88e4c9b78d3917c1fabfcb211a0a
2022-09-18 02:05:46 -04:00
5726400667
More CCubeMaterial
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Former-commit-id: 78022784ef67fa267edd40dd9eb58ceab46bbde0
2022-09-05 00:01:22 -04:00
6768dfc9b4
Begin CGX/CCubeMaterial; add dolphin headers from aurora
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Former-commit-id: b28e24862bbde19fa6cc5649f568d51d7b0b35d7
2022-08-30 00:05:16 -04:00
64c034c9f7
Start filling out CVector3f/CTransform4f
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Former-commit-id: e16e6bca49213039f8a404289f475eb982e404e7
2022-08-13 00:32:42 -04:00
361f2bb9ce
Initial work on CActor.cpp
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Former-commit-id: 44b17813bda4f45c89a67a9a4623b872a57cf84f
2022-08-12 21:26:54 -04:00
9d3a5c7670
Move back to 1.3.2 compiler
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Former-commit-id: 1107bdaa26d4d991ec9f7d00e4736d2012561f98
2022-08-09 19:07:49 -04:00
03357b2acd
Begin decompiling CCameraFilterPass::DrawWideScreen
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Former-commit-id: 44d675d87dede70d42dee8baa34d4ef52bef7921
2022-07-02 01:30:11 -04:00