8173a671c2
Add CStateMachine, mostly matched, constructor needs work
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Former-commit-id: 06464964dd0d14ecca5105b0637dba521e45f2f1
2022-10-22 21:49:41 -07:00
503020b195
Match and link GameObjectLists.cpp
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Former-commit-id: b57ec9605eaa4cfd1769093a70d67849e9542028
2022-10-13 22:58:49 -07:00
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba0546f4620447040b7c3d3034686796
2022-10-09 01:13:17 -04:00
329618c585
More main progress; tons of headers & stuff
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Former-commit-id: a6e365791b35de8a1c056db8a4833150450c84d9
2022-09-13 00:28:02 -04:00
bed1bb88de
Reorganize includes to match asm
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Former-commit-id: 848752477e6833629bb0ce30125ca6f5dbffccd1
2022-07-18 18:42:58 -04:00