Commit Graph

142 Commits

Author SHA1 Message Date
cb48c96516 Link CSWDataDolphin.cpp 2022-07-18 01:37:40 -04:00
4aba1a659a Full rodata split 2022-07-18 01:21:27 -04:00
e4968cb13d Full sdata2 split 2022-07-18 01:20:04 -04:00
18079ecfee Almost matched CInputStream 2022-07-14 20:48:18 -04:00
e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
2ce22743e9 ci: Install build-essential 2022-07-14 01:50:03 -04:00
d05e75f6f9 Full deincbin 2022-07-14 01:48:03 -04:00
37f2e5cbbb Finish splitting sbss 2022-07-14 01:36:41 -04:00
16298ccb35 Fix CTexture.hpp header guard 2022-07-02 01:34:01 -04:00
44d675d87d Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
a48c51dedf Use static rather than extern on DSP's init flag 2022-04-30 01:36:02 -07:00
6753bb7115 Decompile dsp.c start OSReset.c 2022-04-30 01:32:00 -07:00
EpochFlame
3966d4be28 minor OSAudioSystem correction 2022-04-27 22:34:14 -04:00
8600d9ae82 Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
2022-04-27 15:30:54 -04:00
0fef366427 Remove OSAudioSystem.s 2022-04-24 12:23:30 -07:00
c852d2fa07 Forgot OSAudioSystem.c 2022-04-24 10:44:07 -07:00
b1efa7e9c4 Start splitting sbss.s 2022-04-24 10:43:04 -07:00
470890cf81 Decomp OSAudioSystem 2022-04-24 10:42:45 -07:00
ef4af6693f Rename TGameTypes constants 2022-04-23 18:54:45 -07:00
757e6d48f9 Finish splitting sdata.s 2022-04-23 00:19:32 -07:00
813b9e6e01 Start splitting sdata.s 2022-04-20 23:32:43 -07:00
2fb5f09e6c Update make files 2022-04-17 21:35:01 -07:00
b9fc64bf52 Split sbss2.s 2022-04-17 21:29:59 -07:00
4c74f8856b Split data.s 2022-04-17 21:19:18 -07:00
a3e46afabe Update obj_files.mk 2022-04-16 17:22:49 -07:00
3ed154a0e6 deincbin data.s 2022-04-16 17:22:26 -07:00
f6ecafb3a6 Split bss 2022-04-16 16:18:42 -07:00
c1a80b4534 Forgot CDecalDescription 2022-04-16 15:11:02 -07:00
186077f010 Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller 2022-04-16 15:09:42 -07:00
85c0f37226 Finish splitting text.s! 2022-04-16 00:50:32 -07:00
d9393c0953 Move Kyoto_CWD to MetroidPrime 2022-04-15 21:01:44 -07:00
cdc96f4c1e Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime 2022-04-15 20:52:00 -07:00
b8c0242ea7 Updates to rstl; rename some symbols; update CFLAGS 2022-04-15 15:24:52 -04:00
64057eede7 Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation 2022-04-15 00:32:53 -07:00
c9fbc0362a More splitting 2022-04-14 01:02:42 -07:00
059d6ca0fd Move text.s to Kyoto files 2022-04-13 21:22:21 -07:00
81b791ab6a Nearly half way done spliting text.s 2022-04-13 01:02:06 -07:00
1d44f50d7b SPLIT! 2022-04-12 23:53:45 -07:00
da684dbef6 Start reorganizing source code 2022-04-12 21:45:24 -07:00
61bdef3fd2 transform-dep: Use $WINEPREFIX/dosdevices 2022-04-13 00:30:20 -04:00
121b5808c0 Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00
604ef813e4 More text.s splitting 2022-04-12 02:57:12 -07:00
49492e8d2b Finish splitting CWeaponMgr 2022-04-12 02:14:24 -07:00
51e56ed135 Split CWeaponMgr 2022-04-12 01:55:54 -07:00
361fd45f83 More splitting! 2022-04-12 00:10:32 -07:00
ea1c0550fc Start splitting Kyoto 2022-04-11 22:41:21 -07:00
d58a5bbe22 Forgot CControlMapper.s 2022-04-11 22:20:49 -07:00
0388956e1e Move ctors/dtors to end of link order, migrate bss_sinit.s into ctors.s 2022-04-11 22:19:33 -07:00
9760947be0 Remove TRK Functions from main.cpp 2022-04-11 21:56:27 -07:00
1974f6fc22 Split mslsupp.c rename TRK functions 2022-04-11 21:53:51 -07:00