Phillip Stephens
|
c33b42a7c0
|
Commit missed files
|
2022-09-10 15:41:46 -07:00 |
Phillip Stephens
|
b0405b7673
|
Link CARDRdwr.c
|
2022-09-10 14:31:25 -07:00 |
Phillip Stephens
|
58d5c4a816
|
Link CARDUnlock.c, CARDBios.c matches, but can't be linked due to frank issues
|
2022-09-10 13:32:26 -07:00 |
Phillip Stephens
|
fb95ae4748
|
Merge text_80008894_80009144.s back into main.s
|
2022-09-07 22:01:54 -07:00 |
Phillip Stephens
|
c1abac8c9e
|
Minor cleanup, move files to
|
2022-09-07 21:51:31 -07:00 |
Phillip Stephens
|
e8bf411356
|
Fully link __ppc_eabi_init.cpp
|
2022-09-07 21:42:56 -07:00 |
Phillip Stephens
|
1179a651b3
|
musyx: link synth_ac.c
|
2022-09-04 02:30:03 -07:00 |
Luke Street
|
3e43c0878f
|
Link CGX
|
2022-08-31 12:06:56 -04:00 |
Luke Street
|
bef7db1748
|
Runtime/math matches; better libc headers
|
2022-08-25 23:46:24 -04:00 |
Luke Street
|
f41c87eea7
|
Create & link TCastTo.cpp
|
2022-08-16 17:47:16 -04:00 |
Phillip Stephens
|
4999c1ded5
|
Link DolphinCColor.cpp, thanks encounter and Ninji
|
2022-08-13 14:43:45 -07:00 |
Luke Street
|
44b17813bd
|
Initial work on CActor.cpp
|
2022-08-12 21:26:54 -04:00 |
Phillip Stephens
|
e418784c51
|
Fix IWeaponRenderer and link
|
2022-08-12 02:18:28 -07:00 |
Phillip Stephens
|
d59665aaad
|
Link CColor.cpp
|
2022-08-11 11:20:15 -07:00 |
Luke Street
|
11f69fcb5d
|
Split .comm declarations
|
2022-08-10 22:27:22 -04:00 |
Luke Street
|
2142670ac6
|
Fix splits & .balign 8 all data sections
|
2022-08-10 19:08:58 -04:00 |
Luke Street
|
a54141b0fa
|
Split .ctors
|
2022-08-10 02:27:47 -04:00 |
Luke Street
|
107ea767f9
|
Link zlib
|
2022-08-09 23:00:57 -04:00 |
Phillip Stephens
|
2f39c70005
|
Link CHUDMemoParms.cpp, minor data fixes
|
2022-07-30 13:10:04 -07:00 |
Phillip Stephens
|
a404575f97
|
Link CCrc32.cpp
|
2022-07-30 05:33:31 -07:00 |
Phillip Stephens
|
4a01665439
|
Link CRandom16.cpp
|
2022-07-30 03:34:28 -07:00 |
Phillip Stephens
|
5bfa43d591
|
Minor cleanups
|
2022-07-30 02:12:25 -07:00 |
Phillip Stephens
|
7107b307e2
|
Start trying to get zlib linked
|
2022-07-28 22:03:24 -07:00 |
Phillip Stephens
|
7e1b3eeb58
|
Link creverb_fx.c, minor fixes
|
2022-07-28 08:50:05 -07:00 |
Phillip Stephens
|
14dc741030
|
Link delay_fx.c
|
2022-07-28 07:00:20 -07:00 |
Phillip Stephens
|
5b08fd287a
|
Link reverb_fx.c
|
2022-07-26 23:32:31 -07:00 |
Phillip Stephens
|
848a80e9d7
|
Link seq_api.c
|
2022-07-26 22:54:00 -07:00 |
Phillip Stephens
|
e88f46cb28
|
Link snd_service.c and hw_memory.c
|
2022-07-26 22:11:36 -07:00 |
Phillip Stephens
|
0680c9d62d
|
Link IAllocator.cpp
|
2022-07-20 21:47:03 -07:00 |
Phillip Stephens
|
437b1dd3a6
|
Link CMemoryInStream.cpp
|
2022-07-19 23:19:07 -07:00 |
Luke Street
|
69ddd71fc8
|
Link CInputStream.cpp
|
2022-07-18 13:53:58 -04:00 |
Luke Street
|
f511aba228
|
Link CStringTable.cpp
|
2022-07-18 09:51:34 -04:00 |
Luke Street
|
cb48c96516
|
Link CSWDataDolphin.cpp
|
2022-07-18 01:37:40 -04:00 |
Luke Street
|
4aba1a659a
|
Full rodata split
|
2022-07-18 01:21:27 -04:00 |
Luke Street
|
e4968cb13d
|
Full sdata2 split
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
37f2e5cbbb
|
Finish splitting sbss
|
2022-07-14 01:36:41 -04:00 |
Luke Street
|
8600d9ae82
|
Heavily simplify franklite steps
Also fixes issues with always reprocessing,
even when obj was unchanged.
|
2022-04-27 15:30:54 -04:00 |
Phillip Stephens
|
b1efa7e9c4
|
Start splitting sbss.s
|
2022-04-24 10:43:04 -07:00 |
Phillip Stephens
|
757e6d48f9
|
Finish splitting sdata.s
|
2022-04-23 00:19:32 -07:00 |
Phillip Stephens
|
813b9e6e01
|
Start splitting sdata.s
|
2022-04-20 23:32:43 -07:00 |
Phillip Stephens
|
2fb5f09e6c
|
Update make files
|
2022-04-17 21:35:01 -07:00 |
Phillip Stephens
|
4c74f8856b
|
Split data.s
|
2022-04-17 21:19:18 -07:00 |
Phillip Stephens
|
a3e46afabe
|
Update obj_files.mk
|
2022-04-16 17:22:49 -07:00 |
Phillip Stephens
|
f6ecafb3a6
|
Split bss
|
2022-04-16 16:18:42 -07:00 |
Phillip Stephens
|
186077f010
|
Split CDecalDescription, and rename GameTweaks to CFrameDelayedKiller
|
2022-04-16 15:09:42 -07:00 |
Phillip Stephens
|
85c0f37226
|
Finish splitting text.s!
|
2022-04-16 00:50:32 -07:00 |
Phillip Stephens
|
d9393c0953
|
Move Kyoto_CWD to MetroidPrime
|
2022-04-15 21:01:44 -07:00 |
Phillip Stephens
|
cdc96f4c1e
|
Move all *real* Kyoto code to new Kyoto directory, Kyoto_CWD needs to be renamed to MetroidPrime
|
2022-04-15 20:52:00 -07:00 |
Phillip Stephens
|
64057eede7
|
Finish splitting Kyoto, split WorldFormat, Weapons, MetaRender, Collision, GuiSys, Basics, and start Animation
|
2022-04-15 00:32:53 -07:00 |
Phillip Stephens
|
c9fbc0362a
|
More splitting
|
2022-04-14 01:02:42 -07:00 |