Commit Graph

15 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 928ade0175
Match and link CProjectileInfo 2022-10-20 14:18:42 +03:00
Henrique Gemignani Passos Lima 6d086a09e7
Add CScriptSpawnPoint 2022-10-17 22:19:07 +03:00
Luke Street 133326ae40 Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street 261ee48bba Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
Luke Street a7cefd7c4b Match & link CScriptPickup 2022-10-08 01:12:48 -04:00
Henrique Gemignani Passos Lima a9f4b00047
Add CPlayerGun::UpdateGunIdle 2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima 3b152e5efa
Add CPlayerGun::UpdateWeaponFire 2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima c059b527ec
Almost match CPlayerGun::GetTargetId 2022-10-06 19:57:29 +03:00
Henrique Gemignani Passos Lima 78aebc8960
Add CScriptPickup and all dependencies 2022-10-05 21:06:23 +03:00
Luke Street 39b5f3c01e Lots of stuff 2022-10-03 20:00:46 -04:00
Henrique Gemignani Passos Lima d26a30f186
Implement CScriptSpecialFunction::ThinkSpinnerController 2022-10-03 14:55:03 +03:00
Henrique Gemignani Passos Lima 6ffb16e4a9
Preparing other headers for CScriptSpecialFunction 2022-10-02 18:21:51 +03:00
Luke Street 3831cfa905 Some CBallCamera progress 2022-09-29 01:30:20 -04:00
Luke Street 21f597aeb7 Begin CBallCamera & more headers 2022-09-21 01:18:20 -04:00
Luke Street 5d9f7afa3b CPlayer header, more CScriptPlatform, renaming 2022-09-19 00:19:46 -04:00