Henrique Gemignani Passos Lima
f8e02c251c
Fixing build
2022-12-22 01:26:49 -03:00
Henrique Gemignani Passos Lima
e4a864880b
Add rstl::binary_find
...
Including CAnimData::GetBoundingBox
2022-12-05 23:35:31 +02:00
Henrique Gemignani Passos Lima
1f30508cd3
Add CAnimationDatabaseGame
2022-11-17 17:46:10 +02:00
Henrique Gemignani Passos Lima
92def96f31
Expand CStateManager.
...
- Expand ct/dt
- Add AllocateUniqueId
- Add rstl::set, multimap, reserved_vector::resize
2022-11-15 16:40:47 +02:00
Henrique Gemignani Passos Lima
28983db847
Add CWeaponMgr
2022-11-10 04:06:24 +02:00
Luke Street
febfd1faae
Add CScriptActor
2022-11-04 01:25:39 -04:00
Henrique Gemignani Passos Lima
5161698bef
Add CBodyStateInfo
2022-10-25 18:43:42 +03:00
Henrique Gemignani Passos Lima
447aa387af
More things for red_black_tree
2022-10-25 18:11:05 +03:00
Henrique Gemignani Passos Lima
7bff97b8be
Add red_black_tree::find
2022-10-25 17:29:23 +03:00
Henrique Gemignani Passos Lima
ee58faa944
Add red_black_tree::insert
2022-10-25 15:50:23 +03:00
Henrique Gemignani Passos Lima
7b1fc72739
Add CScriptDockAreaChange
2022-10-16 03:03:19 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
261ee48bba
Standardize include guards, clang-format headers
2022-10-09 01:13:17 -04:00
Luke Street
84d590be2f
CScriptSpecialFunction progress & symbol updates
2022-10-04 20:16:35 -04:00
Luke Street
87c0a6041c
More CScriptSpecialFunction; start rstl::map/red_black_tree
2022-10-03 00:49:20 -04:00
Luke Street
6a979e343f
clang-format pass
2022-09-18 02:05:46 -04:00
Luke Street
85284f7640
Continue work on CActor::UpdateAnimation; lots of headers n stuff
2022-08-14 14:38:41 -04:00