Commit Graph

26 Commits

Author SHA1 Message Date
Luke Street 5195d31e22 DolphinCGraphics & CDecal 99% 2024-09-18 23:13:27 -06:00
Luke Street 341e73de06 DolphinCGraphics nearly done
Former-commit-id: d065d80388
2022-12-06 18:32:53 -05:00
Henrique Gemignani Passos Lima 7117050a17 Start ScriptLoader
Former-commit-id: f782c0c72d
2022-11-14 15:37:44 +02:00
Luke Street f463d79f5d CPatterned & related headers; almost match CPuffer
Former-commit-id: 7fd19f0c12
2022-10-28 17:43:22 -04:00
Phillip Stephens 484b18ae07 Match CAABox::GetTransformedAABox, minor fixes start CMetroidModelInstance
Former-commit-id: a31407c69c
2022-10-09 13:55:07 -07:00
Henrique Gemignani Passos Lima ac84b38d5d Add CPlayerGun::CMotionState::Update
Former-commit-id: ac068fd97d
2022-10-09 17:41:13 +03:00
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street 7f83e1fa03 Standardize include guards, clang-format headers
Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Luke Street dbd1477d01 Match & link CScriptPickup
Former-commit-id: a7cefd7c4b
2022-10-08 01:12:48 -04:00
Luke Street 3cbf350f85 CScriptPickup progress
Former-commit-id: 27fedfee46
2022-10-08 00:53:34 -04:00
Phillip Stephens ef3466ac1b Match and link CCollisionInfo
Former-commit-id: dbaf1f40ca
2022-10-06 21:23:10 -07:00
Luke Street a578b055a2 Header merge & CScriptPickup progress
Former-commit-id: 45c5450376
2022-10-05 19:06:15 -04:00
Henrique Gemignani Passos Lima 3997f75e24 Improve match for CScriptSpecialFunction::Render
Former-commit-id: 80843df748
2022-10-03 16:15:34 +03:00
Luke Street cd85b46d6d More CScriptSpecialFunction; start rstl::map/red_black_tree
Former-commit-id: 87c0a6041c
2022-10-03 00:49:20 -04:00
Luke Street 1f56cefe8c Halfway match CAABox; continue CBallCamera
Former-commit-id: 602109d8f0
2022-09-29 19:55:43 -04:00
Luke Street 453bc3c3d6 Some CBallCamera progress
Former-commit-id: 3831cfa905
2022-09-29 01:30:20 -04:00
Luke Street 9637b6f796 Begin CBallCamera & more headers
Former-commit-id: 21f597aeb7
2022-09-21 01:18:20 -04:00
Luke Street b32c6018e8 CPlayer header, more CScriptPlatform, renaming
Former-commit-id: 5d9f7afa3b
2022-09-19 00:19:46 -04:00
Luke Street f6f1040fff Various rstl fixes; continue CScriptMazeNode & CScriptPlatform
Former-commit-id: 7608f27ed2
2022-09-18 13:51:07 -04:00
Luke Street 234afca6c2 clang-format pass
Former-commit-id: 6a979e343f
2022-09-18 02:05:46 -04:00
Luke Street 5726400667 More CCubeMaterial
Former-commit-id: 78022784ef
2022-09-05 00:01:22 -04:00
Luke Street 6768dfc9b4 Begin CGX/CCubeMaterial; add dolphin headers from aurora
Former-commit-id: b28e24862b
2022-08-30 00:05:16 -04:00
Luke Street 64c034c9f7 Start filling out CVector3f/CTransform4f
Former-commit-id: e16e6bca49
2022-08-13 00:32:42 -04:00
Luke Street 361f2bb9ce Initial work on CActor.cpp
Former-commit-id: 44b17813bd
2022-08-12 21:26:54 -04:00
Luke Street 9d3a5c7670 Move back to 1.3.2 compiler
Former-commit-id: 1107bdaa26
2022-08-09 19:07:49 -04:00
Luke Street 03357b2acd Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
2022-07-02 01:30:11 -04:00