Phillip Stephens
|
438bf9053c
|
Match and link OSAlarm
|
2022-11-03 09:17:03 -07:00 |
Phillip Stephens
|
2c8976221f
|
Match and link OSCache
|
2022-11-03 01:19:58 -07:00 |
Phillip Stephens
|
fecef57a18
|
Match and link OSReset
|
2022-10-11 00:01:27 -07:00 |
Phillip Stephens
|
76ac2bfd74
|
Match OSRtc, more frank issues >.<
|
2022-10-10 22:33:20 -07:00 |
Phillip Stephens
|
c1abac8c9e
|
Minor cleanup, move files to
|
2022-09-07 21:51:31 -07:00 |
Luke Street
|
e50328cd89
|
KOR buildable
|
2022-08-22 23:54:30 -04:00 |
Luke Street
|
326199f2f4
|
Fully shiftable??
|
2022-08-21 01:23:57 -04:00 |
Luke Street
|
f739fb53af
|
Halfway to shiftable
|
2022-08-20 21:40:40 -04:00 |
Luke Street
|
2142670ac6
|
Fix splits & .balign 8 all data sections
|
2022-08-10 19:08:58 -04:00 |
Phillip Stephens
|
7043befead
|
Various imps
|
2022-08-05 03:23:49 -07:00 |
Luke Street
|
e4968cb13d
|
Full sdata2 split
|
2022-07-18 01:20:04 -04:00 |
Luke Street
|
d05e75f6f9
|
Full deincbin
|
2022-07-14 01:48:03 -04:00 |
Phillip Stephens
|
6753bb7115
|
Decompile dsp.c start OSReset.c
|
2022-04-30 01:32:00 -07:00 |
Phillip Stephens
|
0fef366427
|
Remove OSAudioSystem.s
|
2022-04-24 12:23:30 -07:00 |
Phillip Stephens
|
44d7e93e64
|
Split sdata and sdata2 (we can now start splitting game code!)
|
2022-04-07 23:25:41 -07:00 |
Phillip Stephens
|
0b3818ffc1
|
Split bss down to game data
|
2022-04-07 22:17:01 -07:00 |
EpochFlame
|
892263c943
|
rename Dolphin folders to lowercase
|
2022-04-06 13:45:05 -04:00 |