Luke Street
f02833c84e
Delete CInstruction, fix --no-static-libs build, fix all_source build
2023-01-19 00:31:27 -08:00
Henrique Gemignani Passos Lima
a34a639326
Fix compilation of all files
2022-11-25 23:02:17 +02:00
Luke Street
3e2ea84c7e
Use private fields + getters for CEntity
2022-10-22 11:57:01 -04:00
Luke Street
2659556809
Various build fixes for host builds
2022-10-20 21:32:04 -04:00
Luke Street
a963804889
CPlayerGun progress
2022-10-11 11:31:28 -04:00
Henrique Gemignani Passos Lima
fbfdc6cd09
Almost match CPlayerGun::TakeDamage
2022-10-10 22:15:26 +03:00
Henrique Gemignani Passos Lima
ac068fd97d
Add CPlayerGun::CMotionState::Update
2022-10-09 17:41:13 +03:00
Luke Street
133326ae40
Replace int types in Retro code
...
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
2022-10-09 01:37:23 -04:00
Luke Street
39700ad779
clang-format source files
2022-10-09 01:16:21 -04:00
Henrique Gemignani Passos Lima
b4e3361020
Things for CGunMotion
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima
a9f4b00047
Add CPlayerGun::UpdateGunIdle
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
c906dd6d23
Use SFX defines for UpdateWeaponFire
2022-10-06 23:40:40 +03:00
Henrique Gemignani Passos Lima
3b152e5efa
Add CPlayerGun::UpdateWeaponFire
2022-10-06 22:45:21 +03:00
Henrique Gemignani Passos Lima
9e99dc2d36
Almost match CGunMorph::Update
2022-10-06 20:12:19 +03:00
Henrique Gemignani Passos Lima
55820e0a07
Almost match CGunMorph::StartWipe
2022-10-06 20:12:19 +03:00
Henrique Gemignani Passos Lima
7fac18cc48
Add CGunMorph::CGunMorph
2022-10-06 20:12:19 +03:00
Henrique Gemignani Passos Lima
c059b527ec
Almost match CPlayerGun::GetTargetId
2022-10-06 19:57:29 +03:00
Henrique Gemignani Passos Lima
e804eb8373
Add CPlayerGun::GetBeamVelocity
2022-10-06 19:45:09 +03:00
Henrique Gemignani Passos Lima
fcbfade432
Add CPlayerGun::InitCTData, auto_ptr "copy" assignment
2022-10-06 19:39:33 +03:00
Henrique Gemignani Passos Lima
a73a47654d
Work on CPlayerGun::InitMuzzleData
2022-10-06 19:19:40 +03:00
Henrique Gemignani Passos Lima
a3cd818248
Mostly match CPlayerGun::InitBombData
2022-10-06 18:50:11 +03:00
Henrique Gemignani Passos Lima
450f793c49
Match CPlayerGun::InitBeamData
2022-10-06 18:17:12 +03:00
Phillip Stephens
ec34055dbb
More CPlayerGun matches
2022-10-06 07:24:38 -07:00
Henrique Gemignani Passos Lima
fa1c86c129
Add all methods declarations to CPlayerGun
2022-10-06 15:34:36 +03:00
Henrique Gemignani Passos Lima
6d2ab5775d
Add CPlayerGun::PreRender/CPlayerGun::AddToRenderer
2022-10-06 14:37:57 +03:00
Henrique Gemignani Passos Lima
c332d1ef47
Almost match ~CPlayerGun
2022-10-06 14:04:05 +03:00
Henrique Gemignani Passos Lima
72d07311fd
Reasonably match CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
a40d835759
Progress in CPlayerGun constructor
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
835ea5361f
Add CPlayerGun::CPlayerGun
2022-10-06 13:38:28 +03:00
Henrique Gemignani Passos Lima
24acd9863f
Add CPlayerGun, CGidget, CPlayerCameraBob
2022-10-06 01:56:52 +03:00