prime/include/MetroidPrime/Weapons
Phillip Stephens d11d8f4cd8 Start CModelData, cleanup CFactoryFnReturn usage 2024-10-27 21:18:09 -07:00
..
GunController Fix compilation of all files 2022-11-25 23:02:17 +02:00
CAuxWeapon.hpp CPlayerGun progress 2022-10-11 11:31:28 -04:00
CBeamInfo.hpp Match and link CScriptBeam 2022-11-01 01:46:20 +02:00
CBeamProjectile.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
CElectricBeamProjectile.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CEnergyProjectile.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CGameProjectile.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CGunWeapon.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
CIceBeam.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CPhazonBeam.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CPlasmaBeam.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CPlasmaProjectile.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CPowerBeam.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CPowerBomb.hpp Link CPowerBomb 2023-10-11 22:21:41 -04:00
CProjectileInfo.hpp CNewIntroBoss progress 2022-10-30 15:47:50 -04:00
CProjectileWeapon.hpp Revert "Add CProjectileWeapon" 2022-12-09 11:11:37 -08:00
CTargetableProjectile.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CWaveBeam.hpp Revert override removal 2023-02-06 12:01:01 -05:00
CWeapon.hpp More CPlayer progress 2024-09-30 00:02:23 -06:00
WeaponCommon.hpp Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
WeaponTypes.hpp Start CModelData, cleanup CFactoryFnReturn usage 2024-10-27 21:18:09 -07:00