Phillip Stephens
d11d8f4cd8
Start CModelData, cleanup CFactoryFnReturn usage
2024-10-27 21:18:09 -07:00
Luke Street
24c42469fb
More CPlayer progress
2024-09-30 00:02:23 -06:00
Luke Street
9a52da8ba6
Link CPowerBomb
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Former-commit-id: 4c907ad21fbc652e5720d37b4e9ea56c3d7723e2
2023-10-11 22:21:41 -04:00
Luke Street
e4c947d2ad
Link CPowerBeam
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Former-commit-id: 2f08ee8e2b967aff6d0057ae0d010ee7982c5ba1
2023-10-11 19:28:02 -04:00
Phillip Stephens
8b86d53d1f
Migrate to dtk
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Former-commit-id: 639b99e7c8
2023-10-09 20:16:05 -07:00
Luke Street
9b99045882
Revert override removal
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Former-commit-id: b6ddfcfc35
2023-02-06 12:01:01 -05:00
Phillip Stephens
38b824cda0
const bool fixes, remove override define
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Former-commit-id: 72256e77a5
2023-02-05 23:21:28 -08:00
Phillip Stephens
536de26c71
Revert "Add CProjectileWeapon"
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This reverts commit bf4b7e5811
[formerly 6ca23c9cf3
].
Former-commit-id: 5527462426
2022-12-09 11:11:37 -08:00
Phillip Stephens
bf4b7e5811
Add CProjectileWeapon
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Former-commit-id: 6ca23c9cf3
2022-12-09 11:00:49 -08:00
Henrique Gemignani Passos Lima
d4efd4caa1
Add CWaveBeam
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Former-commit-id: c1d11e5701
2022-12-08 00:48:51 +02:00
Henrique Gemignani Passos Lima
a4f3f0c5fc
Add WeaponTypes.cpp
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Former-commit-id: b506df2778
2022-12-01 18:10:20 +02:00
Henrique Gemignani Passos Lima
234482d8de
Fix compilation of all files
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Former-commit-id: a34a639326
2022-11-25 23:02:17 +02:00
Henrique Gemignani Passos Lima
b70ed602b4
Fix build
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Former-commit-id: 07ea1b3d0a
2022-11-25 22:52:18 +02:00
Henrique Gemignani Passos Lima
c7250e132f
Add CGunWeapon
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Former-commit-id: edbfd0d305
2022-11-25 22:24:38 +02:00
Henrique Gemignani Passos Lima
0bc3ad810b
Maybe match but can't link CPlasmaBeam
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Former-commit-id: 3bcfd86d48
2022-11-25 02:01:26 +02:00
Henrique Gemignani Passos Lima
961adfc14f
Add CIceBeam
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Former-commit-id: 5bdc5643af
2022-11-24 18:48:00 +02:00
Henrique Gemignani Passos Lima
45e9cdeb71
Add CBeamProjectile
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Former-commit-id: 7de5f08127
2022-11-24 18:29:09 +02:00
Henrique Gemignani Passos Lima
be22f5f54c
Add CElectricBeamProjectile
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Former-commit-id: 24390b8901
2022-11-24 01:49:52 +02:00
Henrique Gemignani Passos Lima
68f99e4072
Add CPowerBeam
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Former-commit-id: 0d1b469f91
2022-11-15 22:06:18 +02:00
Henrique Gemignani Passos Lima
adb63625be
Improve CTargetableProjectile
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Former-commit-id: 4c235504e9
2022-11-11 11:44:43 +02:00
Henrique Gemignani Passos Lima
3b656e2454
Add CTargetableProjectile
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Former-commit-id: 816dde4f03
2022-11-11 04:25:54 +02:00
Henrique Gemignani Passos Lima
a6ee5c2836
Add CPowerBomb
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Former-commit-id: 70e69ea33b
2022-11-10 01:45:24 +02:00
Henrique Gemignani Passos Lima
1dd0e2ad4d
Fix override usage
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Former-commit-id: 989015db6a
2022-11-08 16:23:03 +02:00
Henrique Gemignani Passos Lima
93aa5356a0
Match and link CGSFidget
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Former-commit-id: f0f6a0ce43
2022-11-08 01:20:36 +02:00
Henrique Gemignani Passos Lima
2561d8cd5f
Match and link CGSComboFire
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Former-commit-id: 9ed61ba6a8
2022-11-08 01:04:20 +02:00
Henrique Gemignani Passos Lima
f8169e22f9
Add CMetroidPrimeProjectile
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Former-commit-id: 6ea05616bc
2022-11-03 20:15:03 +02:00
Luke Street
b067d9b978
Match CWeapon::FluidFXThink
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Former-commit-id: 492b31276a
2022-11-01 22:57:25 -04:00
Luke Street
5707a847da
Minor improvements to CScriptVisorFlare
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Former-commit-id: e31200f62d
2022-11-01 21:21:07 -04:00
Henrique Gemignani Passos Lima
8498bd6e94
Match and link CScriptBeam
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Former-commit-id: b19380ffb4
2022-11-01 01:46:20 +02:00
Luke Street
5565c43daf
Add CBeamProjectile.hpp
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Former-commit-id: bc0a05a424
2022-10-30 15:48:17 -04:00
Luke Street
d4333c1f6a
CNewIntroBoss progress
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Former-commit-id: fb4706a250
2022-10-30 15:47:50 -04:00
Luke Street
3b8eb2ed04
95% match CMetaree
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Former-commit-id: 280fe91feb
2022-10-29 00:22:07 -04:00
Phillip Stephens
391f8389d9
Add CWeapon.cpp
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Former-commit-id: 831aaf2435
2022-10-26 22:57:38 -07:00
Henrique Gemignani Passos Lima
8395bf8e95
Add CScriptTrigger
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Former-commit-id: 865e2d58f2
2022-10-20 19:33:06 +03:00
Henrique Gemignani Passos Lima
9d78c47057
Match and link CProjectileInfo
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Former-commit-id: 928ade0175
2022-10-20 14:18:42 +03:00
Luke Street
45c469d8ee
CPlayerGun progress
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Former-commit-id: a963804889
2022-10-11 11:31:28 -04:00
Henrique Gemignani Passos Lima
ac0ac6abb4
Almost match CPlayerGun::TakeDamage
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Former-commit-id: fbfdc6cd09
2022-10-10 22:15:26 +03:00
Luke Street
f64e9c953a
Match & link CIntElement
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Former-commit-id: a110979970
2022-10-09 12:35:06 -04:00
Luke Street
7ca3a1c0bb
Replace int types in Retro code
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Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.
Former-commit-id: 133326ae40
2022-10-09 01:37:23 -04:00
Luke Street
f0ea5144ea
clang-format source files
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Former-commit-id: 39700ad779
2022-10-09 01:16:21 -04:00
Luke Street
7f83e1fa03
Standardize include guards, clang-format headers
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Former-commit-id: 261ee48bba
2022-10-09 01:13:17 -04:00
Henrique Gemignani Passos Lima
98e4732d20
Almost match CGSFreeLook::SetAnim
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Former-commit-id: a1ee7b17e8
2022-10-09 01:20:30 +03:00
Henrique Gemignani Passos Lima
2bd75275fe
Match CGunMotion::LoadAnimations
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Former-commit-id: 8f1d21ac83
2022-10-07 02:44:37 +03:00
Henrique Gemignani Passos Lima
f4b3f5b872
Match CGunMotion::Draw/GetFreeLookSetId
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Former-commit-id: 77ad228fdb
2022-10-07 02:28:42 +03:00
Henrique Gemignani Passos Lima
02fc116666
Match CGunMotion::Update
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Former-commit-id: d54cc35e8d
2022-10-07 02:12:59 +03:00
Henrique Gemignani Passos Lima
01c1b77b2e
Things for CGunMotion
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Former-commit-id: b4e3361020
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima
6bfb08fd07
Add CGunController
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Former-commit-id: c68d72a84c
2022-10-07 01:53:47 +03:00
Henrique Gemignani Passos Lima
698badd39d
Fix compilation
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Former-commit-id: a6a103de01
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
72ba8f32df
Add CPlayerGun::UpdateGunIdle
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Former-commit-id: a9f4b00047
2022-10-06 23:40:41 +03:00
Henrique Gemignani Passos Lima
dc7903e2c7
Add CPlayerGun::UpdateWeaponFire
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Former-commit-id: 3b152e5efa
2022-10-06 22:45:21 +03:00