prime/include/MetroidPrime/TGameTypes.hpp

75 lines
1.9 KiB
C++

#ifndef _TGAMETYPES
#define _TGAMETYPES
#include "types.h"
class CInputStream;
class COutputStream;
struct TAreaId;
struct TEditorId;
struct TUniqueId;
extern const TAreaId kInvalidAreaId;
extern const TEditorId kInvalidEditorId;
extern const TUniqueId kInvalidUniqueId;
struct TAreaId {
int value;
TAreaId() : value(-1) {}
TAreaId(int value) : value(value) {}
int Value() const { return value; }
bool operator==(const TAreaId& other) const { return value == other.value; }
bool operator!=(const TAreaId& other) const { return value != other.value; }
};
CHECK_SIZEOF(TAreaId, 0x4)
struct TEditorId {
uint value;
TEditorId(uint value) : value(value) {}
TEditorId(CInputStream& in);
// TODO
uint Value() const { return value & 0x3FFFFFF; }
uint Id() const { return value & 0xffff; }
int AreaNum() const { return (value >> 16) & 0x3ff; }
void PutTo(COutputStream&) const;
bool operator==(const TEditorId& other) const { return Value() == other.Value(); }
bool operator!=(const TEditorId& other) const { return Value() != other.Value(); }
};
CHECK_SIZEOF(TEditorId, 0x4)
struct TUniqueId {
ushort value;
//TUniqueId(const TUniqueId& other) : value(other.value) {}
TUniqueId(ushort version, ushort id) : value(((version & 0x3F) << 10) | (id & 0x3FF)) {}
ushort Value() const { return value & 0x3FF; }
ushort Version() const { return (value >> 10) & 0x3F; }
bool operator==(const TUniqueId& other) const { return value == other.value; }
bool operator!=(const TUniqueId& other) const { return value != other.value; }
bool operator<(const TUniqueId& other) const { return value < other.value; }
private:
};
CHECK_SIZEOF(TUniqueId, 0x2)
// struct TGameScriptId {
// TEditorId editorId;
// bool b;
// };
// CHECK_SIZEOF(TGameScriptId, 0x8)
typedef ushort TSfxId;
static TSfxId InvalidSfxId = 0xFFFFu;
#define ALIGN_UP(x, a) (((x) + (a - 1)) & ~(a - 1))
#endif // _TGAMETYPES