GunController
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Almost match CPlayerGun::TakeDamage
|
2022-10-10 22:15:26 +03:00 |
CAuxWeapon.hpp
|
CPlayerGun progress
|
2022-10-11 11:31:28 -04:00 |
CEnergyProjectile.hpp
|
Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CGameProjectile.hpp
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95% match CMetaree
|
2022-10-29 00:22:07 -04:00 |
CGunWeapon.hpp
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Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CIceBeam.hpp
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Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CPhazonBeam.hpp
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Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CPlasmaBeam.hpp
|
Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CPowerBeam.hpp
|
Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CProjectileInfo.hpp
|
Match and link CProjectileInfo
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2022-10-20 14:18:42 +03:00 |
CProjectileWeapon.hpp
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Match and link CProjectileInfo
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2022-10-20 14:18:42 +03:00 |
CWaveBeam.hpp
|
Replace int types in Retro code
|
2022-10-09 01:37:23 -04:00 |
CWeapon.hpp
|
95% match CMetaree
|
2022-10-29 00:22:07 -04:00 |
WeaponCommon.hpp
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Match & link CIntElement
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2022-10-09 12:35:06 -04:00 |