prime/include/Kyoto/Math
Phillip Stephens 749dec6b1e Start CCollidableAABox, add CPlayerCameraBob 2023-01-09 22:51:58 -08:00
..
CAABox.hpp Add CMetroidAreaCollider 2022-10-20 20:26:45 -04:00
CAbsAngle.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CFrustumPlanes.hpp Fix build 2022-12-01 18:16:32 +02:00
CLine.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CLineSeg.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CMath.hpp Add CScriptVisorGoo 2022-11-22 23:11:50 +02:00
CMatrix3f.hpp Minor CEulerAngles progress 2022-12-07 00:13:59 -05:00
CMatrix4f.hpp DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
CNUQuaternion.hpp Add the rest of CPhysicsActor 2022-11-04 14:22:09 +02:00
CPlane.hpp Remove redundant, fake, function in CPlane 2023-01-06 20:30:13 -08:00
CQuaternion.hpp Add CSamusFaceReflection 2022-11-26 15:51:04 +02:00
CRelAngle.hpp Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
CSphere.hpp Start CollisionUtil 2022-12-31 14:07:51 -08:00
CTransform4f.hpp DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
CTri.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CUnitVector3f.hpp Start CCollidableAABox, add CPlayerCameraBob 2023-01-09 22:51:58 -08:00
CVector2f.hpp CCameraFilter is wild 2022-11-01 23:52:49 -04:00
CVector2i.hpp DolphinCGraphics nearly done 2022-12-06 18:32:53 -05:00
CVector3d.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CVector3f.hpp Add CGuiObject 2022-12-28 19:32:27 -08:00
CVector3i.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CloseEnough.hpp Link Decode & CABSFlinch 2022-10-16 20:46:56 -04:00