.. |
CAnimTreeNode.hpp
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Add rstl::binary_find
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2022-12-05 23:35:31 +02:00 |
CAnimation.hpp
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Match and link CAnimation
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2022-12-08 14:45:30 -08:00 |
CCharAnimMemoryMetrics.hpp
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Match but don't link CSegIdList (rstl::vector inlining)
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2022-10-14 22:22:32 -07:00 |
CCharAnimTime.hpp
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Add CCharAnimTime
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2022-12-09 13:00:39 -08:00 |
CCharacterInfo.hpp
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Start moving animation related class headers to Kyoto where appropriate
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2022-12-09 11:38:20 -08:00 |
CEffectComponent.hpp
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Start moving animation related class headers to Kyoto where appropriate
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2022-12-09 11:38:20 -08:00 |
CHalfTransition.hpp
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Match and link CPOINode
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2022-12-09 12:16:05 -08:00 |
CMetaAnimFactory.hpp
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Match and link CAnimation
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2022-12-08 14:45:30 -08:00 |
CMetaTransFactory.hpp
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Fix CMetaTransFactory header guard
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2022-12-09 11:13:47 -08:00 |
CPASAnimParmData.hpp
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Match(?) CABSFlinch, but hash fails after linking
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2022-10-14 16:36:01 +03:00 |
CPASAnimState.hpp
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Add CBSTurn
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2022-11-23 23:25:35 +02:00 |
CPASDatabase.hpp
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Match and link CABSReaction
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2022-10-28 15:33:10 +03:00 |
CPOINode.hpp
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Match and link CPOINode
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2022-12-09 12:16:05 -08:00 |
CParticleData.hpp
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Start moving animation related class headers to Kyoto where appropriate
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2022-12-09 11:38:20 -08:00 |
CPrimitive.hpp
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Start moving animation related class headers to Kyoto where appropriate
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2022-12-09 11:38:20 -08:00 |
CSegId.hpp
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Add CCollisionActorManager
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2022-10-28 14:06:29 -07:00 |
CSegIdList.hpp
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Match but don't link CSegIdList (rstl::vector inlining)
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2022-10-14 22:22:32 -07:00 |
CSkinnedModel.hpp
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Add CGunWeapon
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2022-11-25 22:24:38 +02:00 |
CTransition.hpp
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Match and link CTransition
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2022-12-08 15:01:45 -08:00 |
CVertexMorphEffect.hpp
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Fix build
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2022-11-25 22:52:18 +02:00 |
CharacterCommon.hpp
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Add CBodyStateInfo
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2022-10-25 18:43:42 +03:00 |
IAnimReader.hpp
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Start moving animation related class headers to Kyoto where appropriate
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2022-12-09 11:38:20 -08:00 |
IMetaAnim.hpp
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Add CAnimationDatabaseGame
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2022-11-17 17:46:10 +02:00 |