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CFaceplateDecoration.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CFidget.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CGameHintInfo.s
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Initial work on CActor.cpp
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2022-08-12 21:26:54 -04:00 |
CGameOptions.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CGameState.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CGrappleArm.s
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Revert bad rename
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2022-08-14 14:42:30 -04:00 |
CMorphBall.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CMorphBallShadow.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayer.s
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Continued work on CActor
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2022-08-15 00:51:06 -04:00 |
CPlayerCameraBob.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayerDynamics.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayerEnergyDrain.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CPlayerGun.s
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Revert bad rename
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2022-08-14 14:42:30 -04:00 |
CPlayerInputFilter.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayerOrbit.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CPlayerState.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CPlayerVisor.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CSamusFaceReflection.s
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Start filling out CVector3f/CTransform4f
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2022-08-13 00:32:42 -04:00 |
CSaveWorld.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CScanDisplay.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CStaticInterference.s
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Fix splits & .balign 8 all data sections
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2022-08-10 19:08:58 -04:00 |
CWorldLayerState.s
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Migrate to -common on; use .comm/.lcomm
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2022-08-10 21:17:58 -04:00 |