prime/include/MetroidPrime/Player
Luke Street 4147a9fdec CScriptCameraHint, CCameraManager progress & renaming from MPR 2024-09-24 22:05:42 -06:00
..
CFaceplateDecoration.hpp Add almost matching CFaceplateDecoration 2022-10-21 16:48:25 +03:00
CFidget.hpp Standardize include guards, clang-format headers 2022-10-09 01:13:17 -04:00
CGameOptions.hpp Naming and reordering in main.cpp 2023-01-06 22:29:49 +02:00
CGameState.hpp Add WeaponTypes.cpp 2022-12-01 18:10:20 +02:00
CGrappleArm.hpp Almost match CPlayerGun::TakeDamage 2022-10-10 22:15:26 +03:00
CHintOptions.hpp Add CMemoryCardDriver 2022-10-10 22:44:11 +03:00
CMorphBall.hpp More CCinematicCamera imps 2022-11-16 12:02:20 -08:00
CPlayer.hpp CScriptCameraHint, CCameraManager progress & renaming from MPR 2024-09-24 22:05:42 -06:00
CPlayerCameraBob.hpp Start CCollidableAABox, add CPlayerCameraBob 2023-01-09 22:51:58 -08:00
CPlayerEnergyDrain.hpp Replace int types in Retro code 2022-10-09 01:37:23 -04:00
CPlayerGun.hpp Maybe match but can't link CPlasmaBeam 2022-11-25 02:01:26 +02:00
CPlayerState.hpp rs_new migration & link CScriptCameraWaypoint, CScriptActorKeyframe 2023-10-12 17:52:29 -04:00
CSamusFaceReflection.hpp CSamusFaceReflection progress 2023-10-11 23:38:49 -04:00
CStaticInterference.hpp Add CStaticInterference 2022-11-10 17:11:47 +02:00
CSystemOptions.hpp Use COutputStream::Put 2022-10-11 21:35:41 +03:00
CWorldLayerState.hpp Add CWorldLayerState 2022-11-04 18:15:45 +02:00
CWorldSaveGameInfo.hpp Almost match CScriptMailbox 2022-11-03 16:21:47 +02:00
CWorldState.hpp Naming and reordering in main.cpp 2023-01-06 22:29:49 +02:00
CWorldTransManager.hpp Add CScriptRandomRelay 2022-11-09 02:12:27 +02:00