prime/asm/Kyoto/Animation
Henrique Gemignani Passos Lima e4a864880b
Add rstl::binary_find
Including CAnimData::GetBoundingBox
2022-12-05 23:35:31 +02:00
..
CAdditiveAnimPlayback.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAdvancementDeltas.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAllFormatsAnimSource.s Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
CAnimCharacterSet.s Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
CAnimMathUtils.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAnimPOIData.s Initial work on CActor.cpp 2022-08-12 21:26:54 -04:00
CAnimSource.s Add rstl::binary_find 2022-12-05 23:35:31 +02:00
CAnimSourceReader.s More renaming 2022-08-16 17:46:30 -04:00
CAnimSourceReaderBase.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAnimTreeAnimReaderContainer.s More renaming 2022-08-16 17:46:30 -04:00
CAnimTreeBlend.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAnimTreeContinuousPhaseBlend.s Finish splitting sbss 2022-07-14 01:36:41 -04:00
CAnimTreeDoubleChild.s More renaming 2022-08-16 17:46:30 -04:00
CAnimTreeLoopIn.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAnimTreeNode.s More renaming 2022-08-16 17:46:30 -04:00
CAnimTreeSequence.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CAnimTreeSingleChild.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAnimTreeTimeScale.s More renaming 2022-08-16 17:46:30 -04:00
CAnimTreeTransition.s More renaming 2022-08-16 17:46:30 -04:00
CAnimTreeTweenBase.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CAnimation.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CAnimationManager.s Full deincbin 2022-07-14 01:48:03 -04:00
CAnimationSet.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CBoolPOINode.s Full deincbin 2022-07-14 01:48:03 -04:00
CCharAnimMemoryMetrics.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CCharAnimTime.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CCharLayoutInfo.s Add rstl::binary_find 2022-12-05 23:35:31 +02:00
CCharacterInfo.s Add CIOWinManager 2022-12-01 21:06:35 +02:00
CCharacterSet.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CFBStreamedAnimReader.s More renaming 2022-08-16 17:46:30 -04:00
CFBStreamedCompression.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CHalfTransition.s Full deincbin 2022-07-14 01:48:03 -04:00
CHierarchyPoseBuilder.s Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
CInt32POINode.s Full deincbin 2022-07-14 01:48:03 -04:00
CMetaAnimBlend.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CMetaAnimFactory.s More renaming 2022-08-16 17:46:30 -04:00
CMetaAnimPhaseBlend.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CMetaAnimPlay.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CMetaAnimRandom.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CMetaAnimSequence.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CMetaTransFactory.s More renaming 2022-08-16 17:46:30 -04:00
CMetaTransMetaAnim.s Add CAnimationDatabaseGame 2022-11-17 17:46:10 +02:00
CMetaTransPhaseTrans.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CMetaTransSnap.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CMetaTransTrans.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CPASAnimInfo.s Full deincbin 2022-07-14 01:48:03 -04:00
CPASAnimParm.s Full deincbin 2022-07-14 01:48:03 -04:00
CPASAnimState.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CPASDatabase.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CPASParmInfo.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CPOINode.s Full deincbin 2022-07-14 01:48:03 -04:00
CParticlePOINode.s Full deincbin 2022-07-14 01:48:03 -04:00
CPoseAsTransformsVariableSize.s Rename CPoseAsTransforms to CPoseTransformsVariableSize to match demo map 2022-10-11 22:16:08 -07:00
CPrimitive.s Finish splitting sbss 2022-07-14 01:36:41 -04:00
CSegIdList.s Full deincbin 2022-07-14 01:48:03 -04:00
CSegStatementSet.s Remove CCallStack hack 2022-10-14 21:33:23 -07:00
CSequenceHelper.s Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
CSkinnedModelWithAvgNormals.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CTimeScaleFunctions.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CTransition.s Finish splitting sbss 2022-07-14 01:36:41 -04:00
CTransitionManager.s Finish splitting sbss 2022-07-14 01:36:41 -04:00
CTreeUtils.s Full deincbin 2022-07-14 01:48:03 -04:00
CVertexMorphEffect.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
DolphinCSkinRules.s Match and link OSCache 2022-11-03 01:19:58 -07:00
DolphinCSkinnedModel.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
DolphinCVirtualBone.s Start work on CPhysicsActor 2022-10-05 09:28:48 -07:00
IAnimReader.s More renaming 2022-08-16 17:46:30 -04:00
IMetaAnim.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00