prime/src/Kyoto/Animation/IAnimReader.cpp

47 lines
1.6 KiB
C++

#include "Kyoto/Animation/IAnimReader.hpp"
#include "Kyoto/Animation/CParticlePOINode.hpp"
#include "Kyoto/Animation/CSoundPOINode.hpp"
IAnimReader::~IAnimReader() {}
rstl::optional_object< rstl::auto_ptr< IAnimReader > > IAnimReader::VSimplified() {
return rstl::optional_object_null();
}
SAdvancementResults IAnimReader::VGetAdvancementResults(const CCharAnimTime& aTime,
const CCharAnimTime& bTime) const {
return SAdvancementResults(aTime);
};
uint IAnimReader::GetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, uint capacity,
uint iterator, int unk) const {
if (time.GreaterThanZero()) {
return VGetBoolPOIList(time, listOut, capacity, iterator, unk);
}
return 0;
}
uint IAnimReader::GetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, uint capacity,
uint iterator, int unk) const {
if (time.GreaterThanZero()) {
return VGetInt32POIList(time, listOut, capacity, iterator, unk);
}
return 0;
}
uint IAnimReader::GetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut,
uint capacity, uint iterator, int unk) const {
if (time.GreaterThanZero()) {
return VGetParticlePOIList(time, listOut, capacity, iterator, unk);
}
return 0;
}
uint IAnimReader::GetSoundPOIList(const CCharAnimTime& time, CSoundPOINode* listOut, uint capacity,
uint iterator, int unk) const {
if (time.GreaterThanZero()) {
return VGetSoundPOIList(time, listOut, capacity, iterator, unk);
}
return 0;
}