prime/asm
Phillip Stephens e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
2022-04-07 23:25:41 -07:00
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Dolphin Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
Kyoto_CWD Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
Runtime Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
musyx Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
os Continue splitting data 2022-04-04 03:14:22 -07:00
bss.s Split bss down to game data 2022-04-07 22:17:01 -07:00
bss_sinit.s Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
ctors.s Split more section data 2022-04-06 03:04:03 -07:00
data.s Split more section data 2022-04-06 03:04:03 -07:00
dtors.s Resolve ctors/dtors/extab/extabindex 2022-03-23 20:39:27 -04:00
extab.s Split more section data 2022-04-06 03:04:03 -07:00
extabindex.s Split more section data 2022-04-06 03:04:03 -07:00
rodata.s Split out sinit data from bss.s, continue renaming globals 2022-04-07 01:53:55 -07:00
sbss.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
sbss2.s Split main.s 2022-03-29 18:47:41 -04:00
sdata.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
sdata2.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
text.s.REMOVED.git-id Split more section data 2022-04-06 03:04:03 -07:00