wibo/kernel32.cpp

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2022-06-13 00:20:18 +00:00
#include "common.h"
#include <algorithm>
#include <ctype.h>
#include <filesystem>
#include <string>
namespace kernel32 {
uint32_t WIN_FUNC GetLastError() {
return wibo::lastError;
}
void *WIN_FUNC GetCurrentProcess() {
return (void *) 0xFFFFFFFF;
}
void WIN_FUNC InitializeCriticalSection(void *param) {
// printf("InitializeCriticalSection(...)\n");
}
void WIN_FUNC DeleteCriticalSection(void *param) {
// printf("DeleteCriticalSection(...)\n");
}
void WIN_FUNC EnterCriticalSection(void *param) {
// printf("EnterCriticalSection(...)\n");
}
void WIN_FUNC LeaveCriticalSection(void *param) {
// printf("LeaveCriticalSection(...)\n");
}
/*
* TLS (Thread-Local Storage)
*/
enum { MAX_TLS_VALUES = 100 };
static bool tlsValuesUsed[MAX_TLS_VALUES] = { false };
static void *tlsValues[MAX_TLS_VALUES];
unsigned int WIN_FUNC TlsAlloc() {
printf("TlsAlloc()\n");
for (int i = 0; i < MAX_TLS_VALUES; i++) {
if (tlsValuesUsed[i] == false) {
tlsValuesUsed[i] = true;
tlsValues[i] = 0;
printf("...returning %d\n", i);
return i;
}
}
printf("...returning nothing\n");
return 0xFFFFFFFF;
}
unsigned int WIN_FUNC TlsFree(unsigned int dwTlsIndex) {
printf("TlsFree(%u)\n", dwTlsIndex);
if (dwTlsIndex >= 0 && dwTlsIndex < MAX_TLS_VALUES && tlsValuesUsed[dwTlsIndex]) {
tlsValuesUsed[dwTlsIndex] = false;
return 1;
} else {
return 0;
}
}
void *WIN_FUNC TlsGetValue(unsigned int dwTlsIndex) {
// printf("TlsGetValue(%u)\n", dwTlsIndex);
if (dwTlsIndex >= 0 && dwTlsIndex < MAX_TLS_VALUES && tlsValuesUsed[dwTlsIndex])
return tlsValues[dwTlsIndex];
else
return 0;
}
unsigned int WIN_FUNC TlsSetValue(unsigned int dwTlsIndex, void *lpTlsValue) {
// printf("TlsSetValue(%u, %p)\n", dwTlsIndex, lpTlsValue);
if (dwTlsIndex >= 0 && dwTlsIndex < MAX_TLS_VALUES && tlsValuesUsed[dwTlsIndex]) {
tlsValues[dwTlsIndex] = lpTlsValue;
return 1;
} else {
return 0;
}
}
/*
* Memory
*/
void *WIN_FUNC GlobalAlloc(uint32_t uFlags, size_t dwBytes) {
printf("GlobalAlloc(flags=%x, size=%x)\n", uFlags, dwBytes);
if (uFlags & 2) {
// GMEM_MOVEABLE - not implemented rn
return 0;
} else {
// GMEM_FIXED - this is simpler
void *buffer = malloc(dwBytes);
if (buffer && (uFlags & 0x40)) {
// GMEM_ZEROINT
memset(buffer, 0, dwBytes);
}
return buffer;
}
}
void *WIN_FUNC GlobalFree(void *hMem) {
free(hMem);
return 0;
}
/*
* Environment
*/
char *WIN_FUNC GetCommandLineA() {
return wibo::commandLine;
}
char *WIN_FUNC GetEnvironmentStrings() {
// Step 1, figure out the size of the buffer we need.
size_t bufSize = 0;
char **work = environ;
while (*work) {
bufSize += strlen(*work) + 1;
work++;
}
bufSize++;
// Step 2, actually build that buffer
char *buffer = (char *) malloc(bufSize);
char *ptr = buffer;
work = environ;
while (*work) {
size_t strSize = strlen(*work);
memcpy(ptr, *work, strSize);
ptr[strSize] = 0;
ptr += strSize + 1;
work++;
}
*ptr = 0; // an extra null at the end
return buffer;
}
void WIN_FUNC FreeEnvironmentStringsA(char *buffer) {
free(buffer);
}
/*
* I/O
*/
void *WIN_FUNC GetStdHandle(uint32_t nStdHandle) {
switch (nStdHandle) {
case ((uint32_t) -10): // STD_INPUT_HANDLE
return stdin;
case ((uint32_t) -11): // STD_OUTPUT_HANDLE
return stdout;
case ((uint32_t) -12): // STD_ERROR_HANDLE
return stderr;
default:
return (void *) 0xFFFFFFFF;
}
}
unsigned int WIN_FUNC DuplicateHandle(void *hSourceProcessHandle, void *hSourceHandle, void *hTargetProcessHandle, void **lpTargetHandle, unsigned int dwDesiredAccess, unsigned int bInheritHandle, unsigned int dwOptions) {
// This is kinda silly...
if (hSourceHandle == stdin || hSourceHandle == stdout || hSourceHandle == stderr) {
// Just pretend we duplicated it, why not
*lpTargetHandle = hSourceHandle;
return 1;
}
// This probably won't come up
printf("Unhandled DuplicateHandle(source=%p)\n", hSourceHandle);
return 0;
}
std::filesystem::path pathFromWindows(const char *inStr) {
// Convert to forward slashes
std::string str = inStr;
std::replace(str.begin(), str.end(), '\\', '/');
// Remove the drive letter
if (str.starts_with("c:/") || str.starts_with("C:/")) {
str.erase(0, 2);
}
return std::filesystem::path(str);
}
std::string pathToWindows(const std::filesystem::path &path) {
std::string str = path;
if (path.is_absolute()) {
str.insert(0, "C:");
}
std::replace(str.begin(), str.end(), '/', '\\');
return str;
}
unsigned int WIN_FUNC GetFullPathNameA(const char *lpFileName, unsigned int nBufferLength, char *lpBuffer, char **lpFilePart) {
printf("GetFullPathNameA(%s)...\n", lpFileName);
std::filesystem::path absPath = std::filesystem::absolute(pathFromWindows(lpFileName));
std::string absStr = pathToWindows(absPath);
printf("AbsPath: %s - %s\n", absPath.c_str(), absStr.c_str());
// Enough space?
if ((absStr.size() + 1) <= nBufferLength) {
strcpy(lpBuffer, absStr.c_str());
// Do we need to fill in FilePart?
if (lpFilePart) {
*lpFilePart = 0;
if (!std::filesystem::is_directory(absPath)) {
*lpFilePart = strrchr(lpBuffer, '\\');
if (*lpFilePart)
*lpFilePart += 1;
}
}
return absStr.size();
} else {
return absStr.size() + 1;
}
}
unsigned int WIN_FUNC GetFileAttributesA(const char *lpFileName) {
auto path = pathFromWindows(lpFileName);
printf("GetFileAttributesA(%s)... (%s)\n", lpFileName, path.c_str());
auto status = std::filesystem::status(path);
wibo::lastError = 0;
switch (status.type()) {
case std::filesystem::file_type::regular:
printf("File exists\n");
return 0x80; // FILE_ATTRIBUTE_NORMAL
case std::filesystem::file_type::directory:
return 0x10; // FILE_ATTRIBUTE_DIRECTORY
case std::filesystem::file_type::not_found:
default:
printf("File does not exist\n");
wibo::lastError = 2; // ERROR_FILE_NOT_FOUND
return 0xFFFFFFFF; // INVALID_FILE_ATTRIBUTES
}
}
unsigned int WIN_FUNC WriteFile(void *hFile, const void *lpBuffer, unsigned int nNumberOfBytesToWrite, unsigned int *lpNumberOfBytesWritten, void *lpOverlapped) {
// for now, we VERY naively assume that the handle is a FILE*
// haha this is gonna come back and bite me, isn't it
wibo::lastError = 0;
size_t written = fwrite(lpBuffer, 1, nNumberOfBytesToWrite, (FILE *) hFile);
if (lpNumberOfBytesWritten)
*lpNumberOfBytesWritten = written;
if (written == 0)
wibo::lastError = 29; // ERROR_WRITE_FAULT
return (written == nNumberOfBytesToWrite);
}
/*
* Console Nonsense
*/
unsigned int WIN_FUNC SetConsoleCtrlHandler(void *HandlerRoutine, unsigned int Add) {
// This is a function that gets called when doing ^C
// We might want to call this later (being mindful that it'll be stdcall I think)
// For now, just pretend we did the thing
return 1;
}
struct CONSOLE_SCREEN_BUFFER_INFO {
int16_t dwSize_x;
int16_t dwSize_y;
int16_t dwCursorPosition_x;
int16_t dwCursorPosition_y;
uint16_t wAttributes;
int16_t srWindow_left;
int16_t srWindow_top;
int16_t srWindow_right;
int16_t srWindow_bottom;
int16_t dwMaximumWindowSize_x;
int16_t dwMaximumWindowSize_y;
};
unsigned int WIN_FUNC GetConsoleScreenBufferInfo(void *hConsoleOutput, CONSOLE_SCREEN_BUFFER_INFO *lpConsoleScreenBufferInfo) {
// Tell a lie
// mwcc doesn't care about anything else
lpConsoleScreenBufferInfo->dwSize_x = 80;
lpConsoleScreenBufferInfo->dwSize_y = 25;
return 1;
}
unsigned int WIN_FUNC GetSystemDirectoryA(char *lpBuffer, unsigned int uSize) {
strcpy(lpBuffer, "C:\\Windows\\System32");
return strlen(lpBuffer);
}
unsigned int WIN_FUNC GetWindowsDirectoryA(char *lpBuffer, unsigned int uSize) {
strcpy(lpBuffer, "C:\\Windows");
return strlen(lpBuffer);
}
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unsigned int WIN_FUNC GetCurrentDirectoryA(unsigned int uSize, char *lpBuffer) {
printf("GetCurrentDirectoryA\n");
std::filesystem::path cwd = std::filesystem::current_path();
std::string path = pathToWindows(cwd);
assert(path.size() < uSize);
strcpy(lpBuffer, path.c_str());
return path.size();
}
void* WIN_FUNC GetModuleHandleA(const char* lpModuleName) {
printf("GetModuleHandleA %s\n", lpModuleName);
// wibo::lastError = 0;
return (void*)1;
}
unsigned int WIN_FUNC GetModuleFileNameA(void* hModule, char* lpFilename, unsigned int nSize) {
printf("GetModuleFileNameA %p\n", hModule);
wibo::lastError = 0;
return 0;
}
void* WIN_FUNC FindResourceA(void* hModule, const char* lpName, const char* lpType) {
printf("FindResourceA %p %s %s\n", hModule, lpName, lpType);
return (void*)2;
}
void* WIN_FUNC LoadResource(void* hModule, void* res) {
printf("LoadResource %p %p\n", hModule, res);
return (void*)3;
}
void* WIN_FUNC LockResource(void* res) {
printf("LockResource %p\n", res);
return (void*)4;
}
unsigned int WIN_FUNC SizeofResource(void* hModule, void* res) {
printf("SizeofResource %p %p\n", hModule, res);
return 0;
}
void* WIN_FUNC LoadLibraryA(const char* lpLibFileName) {
printf("LoadLibraryA %s\n", lpLibFileName);
return (void*)5;
}
int WIN_FUNC FreeLibrary(void* hLibModule) {
printf("FreeLibrary %p\n", hLibModule);
return 1;
}
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}
void *wibo::resolveKernel32(const char *name) {
if (strcmp(name, "GetLastError") == 0) return (void *) kernel32::GetLastError;
if (strcmp(name, "GetCurrentProcess") == 0) return (void *) kernel32::GetCurrentProcess;
if (strcmp(name, "InitializeCriticalSection") == 0) return (void *) kernel32::InitializeCriticalSection;
if (strcmp(name, "DeleteCriticalSection") == 0) return (void *) kernel32::DeleteCriticalSection;
if (strcmp(name, "EnterCriticalSection") == 0) return (void *) kernel32::EnterCriticalSection;
if (strcmp(name, "LeaveCriticalSection") == 0) return (void *) kernel32::LeaveCriticalSection;
if (strcmp(name, "GlobalAlloc") == 0) return (void *) kernel32::GlobalAlloc;
if (strcmp(name, "GlobalFree") == 0) return (void *) kernel32::GlobalFree;
if (strcmp(name, "TlsAlloc") == 0) return (void *) kernel32::TlsAlloc;
if (strcmp(name, "TlsFree") == 0) return (void *) kernel32::TlsFree;
if (strcmp(name, "TlsGetValue") == 0) return (void *) kernel32::TlsGetValue;
if (strcmp(name, "TlsSetValue") == 0) return (void *) kernel32::TlsSetValue;
if (strcmp(name, "GetCommandLineA") == 0) return (void *) kernel32::GetCommandLineA;
if (strcmp(name, "GetEnvironmentStrings") == 0) return (void *) kernel32::GetEnvironmentStrings;
if (strcmp(name, "FreeEnvironmentStringsA") == 0) return (void *) kernel32::FreeEnvironmentStringsA;
if (strcmp(name, "GetStdHandle") == 0) return (void *) kernel32::GetStdHandle;
if (strcmp(name, "DuplicateHandle") == 0) return (void *) kernel32::DuplicateHandle;
if (strcmp(name, "GetFullPathNameA") == 0) return (void *) kernel32::GetFullPathNameA;
if (strcmp(name, "GetFileAttributesA") == 0) return (void *) kernel32::GetFileAttributesA;
if (strcmp(name, "WriteFile") == 0) return (void *) kernel32::WriteFile;
if (strcmp(name, "SetConsoleCtrlHandler") == 0) return (void *) kernel32::SetConsoleCtrlHandler;
if (strcmp(name, "GetConsoleScreenBufferInfo") == 0) return (void *) kernel32::GetConsoleScreenBufferInfo;
if (strcmp(name, "GetSystemDirectoryA") == 0) return (void *) kernel32::GetSystemDirectoryA;
if (strcmp(name, "GetWindowsDirectoryA") == 0) return (void *) kernel32::GetWindowsDirectoryA;
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if (strcmp(name, "GetCurrentDirectoryA") == 0) return (void *) kernel32::GetCurrentDirectoryA;
if (strcmp(name, "GetModuleHandleA") == 0) return (void *) kernel32::GetModuleHandleA;
if (strcmp(name, "GetModuleFileNameA") == 0) return (void *) kernel32::GetModuleFileNameA;
if (strcmp(name, "FindResourceA") == 0) return (void *) kernel32::FindResourceA;
if (strcmp(name, "LoadResource") == 0) return (void *) kernel32::LoadResource;
if (strcmp(name, "LockResource") == 0) return (void *) kernel32::LockResource;
if (strcmp(name, "SizeofResource") == 0) return (void *) kernel32::SizeofResource;
if (strcmp(name, "LoadLibraryA") == 0) return (void *) kernel32::LoadLibraryA;
if (strcmp(name, "FreeLibrary") == 0) return (void *) kernel32::FreeLibrary;
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return 0;
}