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/*
Simple DirectMedia Layer
2019-01-05 06:01:14 +00:00
Copyright ( C ) 1997 - 2019 Sam Lantinga < slouken @ libsdl . org >
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This software is provided ' as - is ' , without any express or implied
warranty . In no event will the authors be held liable for any damages
arising from the use of this software .
Permission is granted to anyone to use this software for any purpose ,
including commercial applications , and to alter it and redistribute it
freely , subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you must not
claim that you wrote the original software . If you use this software
in a product , an acknowledgment in the product documentation would be
appreciated but is not required .
2. Altered source versions must be plainly marked as such , and must not be
misrepresented as being the original software .
3. This notice may not be removed or altered from any source distribution .
*/
# include "../../SDL_internal.h"
# include "../SDL_sysjoystick.h"
# if SDL_JOYSTICK_DINPUT
# include "SDL_windowsjoystick_c.h"
# include "SDL_dinputjoystick_c.h"
# include "SDL_xinputjoystick_c.h"
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# include "../hidapi/SDL_hidapijoystick_c.h"
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# ifndef DIDFT_OPTIONAL
# define DIDFT_OPTIONAL 0x80000000
# endif
# define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
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# define JOY_AXIS_THRESHOLD (((SDL_JOYSTICK_AXIS_MAX)-(SDL_JOYSTICK_AXIS_MIN)) / 100) /* 1% motion */
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# define CONVERT_MAGNITUDE(x) (((x)*10000) / 0x7FFF)
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/* external variables referenced. */
extern HWND SDL_HelperWindow ;
/* local variables */
static SDL_bool coinitialized = SDL_FALSE ;
static LPDIRECTINPUT8 dinput = NULL ;
static PRAWINPUTDEVICELIST SDL_RawDevList = NULL ;
static UINT SDL_RawDevListCount = 0 ;
/* Taken from Wine - Thanks! */
static DIOBJECTDATAFORMAT dfDIJoystick2 [ ] = {
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{ & GUID_XAxis , DIJOFS_X , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_YAxis , DIJOFS_Y , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_ZAxis , DIJOFS_Z , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RxAxis , DIJOFS_RX , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RyAxis , DIJOFS_RY , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RzAxis , DIJOFS_RZ , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , DIJOFS_SLIDER ( 0 ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , DIJOFS_SLIDER ( 1 ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_POV , DIJOFS_POV ( 0 ) , DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_POV , DIJOFS_POV ( 1 ) , DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_POV , DIJOFS_POV ( 2 ) , DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_POV , DIJOFS_POV ( 3 ) , DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 0 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 1 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 2 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 3 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 4 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 5 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 6 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 7 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 8 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 9 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 10 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 11 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 12 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 13 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 14 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 15 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 16 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 17 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 18 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 19 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 20 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 21 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 22 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 23 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 24 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 25 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 26 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 27 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 28 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 29 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 30 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 31 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 32 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 33 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 34 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 35 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 36 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 37 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 38 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 39 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 40 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 41 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 42 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 43 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 44 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 45 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 46 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 47 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 48 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 49 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 50 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 51 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 52 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 53 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 54 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 55 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 56 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 57 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 58 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 59 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 60 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 61 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 62 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 63 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 64 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 65 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 66 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 67 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 68 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 69 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 70 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 71 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 72 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 73 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 74 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 75 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 76 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 77 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 78 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 79 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 80 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 81 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 82 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 83 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 84 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 85 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 86 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 87 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 88 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 89 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 90 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 91 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 92 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 93 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 94 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 95 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 96 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 97 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 98 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 99 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 100 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 101 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 102 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 103 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 104 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 105 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 106 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 107 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 108 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 109 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 110 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 111 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 112 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 113 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 114 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 115 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 116 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 117 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 118 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 119 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 120 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 121 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 122 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 123 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 124 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 125 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 126 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ NULL , DIJOFS_BUTTON ( 127 ) , DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_XAxis , FIELD_OFFSET ( DIJOYSTATE2 , lVX ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_YAxis , FIELD_OFFSET ( DIJOYSTATE2 , lVY ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_ZAxis , FIELD_OFFSET ( DIJOYSTATE2 , lVZ ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RxAxis , FIELD_OFFSET ( DIJOYSTATE2 , lVRx ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RyAxis , FIELD_OFFSET ( DIJOYSTATE2 , lVRy ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RzAxis , FIELD_OFFSET ( DIJOYSTATE2 , lVRz ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , FIELD_OFFSET ( DIJOYSTATE2 , rglVSlider [ 0 ] ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , FIELD_OFFSET ( DIJOYSTATE2 , rglVSlider [ 1 ] ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_XAxis , FIELD_OFFSET ( DIJOYSTATE2 , lAX ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_YAxis , FIELD_OFFSET ( DIJOYSTATE2 , lAY ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_ZAxis , FIELD_OFFSET ( DIJOYSTATE2 , lAZ ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RxAxis , FIELD_OFFSET ( DIJOYSTATE2 , lARx ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RyAxis , FIELD_OFFSET ( DIJOYSTATE2 , lARy ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RzAxis , FIELD_OFFSET ( DIJOYSTATE2 , lARz ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , FIELD_OFFSET ( DIJOYSTATE2 , rglASlider [ 0 ] ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , FIELD_OFFSET ( DIJOYSTATE2 , rglASlider [ 1 ] ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_XAxis , FIELD_OFFSET ( DIJOYSTATE2 , lFX ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_YAxis , FIELD_OFFSET ( DIJOYSTATE2 , lFY ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_ZAxis , FIELD_OFFSET ( DIJOYSTATE2 , lFZ ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RxAxis , FIELD_OFFSET ( DIJOYSTATE2 , lFRx ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RyAxis , FIELD_OFFSET ( DIJOYSTATE2 , lFRy ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_RzAxis , FIELD_OFFSET ( DIJOYSTATE2 , lFRz ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , FIELD_OFFSET ( DIJOYSTATE2 , rglFSlider [ 0 ] ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
{ & GUID_Slider , FIELD_OFFSET ( DIJOYSTATE2 , rglFSlider [ 1 ] ) , DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE , 0 } ,
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} ;
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const DIDATAFORMAT SDL_c_dfDIJoystick2 = {
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sizeof ( DIDATAFORMAT ) ,
sizeof ( DIOBJECTDATAFORMAT ) ,
DIDF_ABSAXIS ,
sizeof ( DIJOYSTATE2 ) ,
SDL_arraysize ( dfDIJoystick2 ) ,
dfDIJoystick2
} ;
/* Convert a DirectInput return code to a text message */
static int
SetDIerror ( const char * function , HRESULT code )
{
/*
return SDL_SetError ( " %s() [%s]: %s " , function ,
DXGetErrorString9A ( code ) , DXGetErrorDescription9A ( code ) ) ;
*/
return SDL_SetError ( " %s() DirectX error 0 x % 8.8 lx " , function, code) ;
}
static SDL_bool
SDL_IsXInputDevice ( const GUID * pGuidProductFromDirectInput )
{
static GUID IID_ValveStreamingGamepad = { MAKELONG ( 0x28DE , 0x11FF ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_X360WiredGamepad = { MAKELONG ( 0x045E , 0x02A1 ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_X360WirelessGamepad = { MAKELONG ( 0x045E , 0x028E ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
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static GUID IID_XOneWiredGamepad = { MAKELONG ( 0x045E , 0x02FF ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_XOneWirelessGamepad = { MAKELONG ( 0x045E , 0x02DD ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_XOneNewWirelessGamepad = { MAKELONG ( 0x045E , 0x02D1 ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_XOneSWirelessGamepad = { MAKELONG ( 0x045E , 0x02EA ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_XOneSBluetoothGamepad = { MAKELONG ( 0x045E , 0x02E0 ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
static GUID IID_XOneEliteWirelessGamepad = { MAKELONG ( 0x045E , 0x02E3 ) , 0x0000 , 0x0000 , { 0x00 , 0x00 , 0x50 , 0x49 , 0x44 , 0x56 , 0x49 , 0x44 } } ;
2015-06-21 15:33:46 +00:00
static const GUID * s_XInputProductGUID [ ] = {
& IID_ValveStreamingGamepad ,
2016-08-06 13:09:20 +00:00
& IID_X360WiredGamepad , /* Microsoft's wired X360 controller for Windows. */
& IID_X360WirelessGamepad , /* Microsoft's wireless X360 controller for Windows. */
& IID_XOneWiredGamepad , /* Microsoft's wired Xbox One controller for Windows. */
& IID_XOneWirelessGamepad , /* Microsoft's wireless Xbox One controller for Windows. */
& IID_XOneNewWirelessGamepad , /* Microsoft's updated wireless Xbox One controller (w/ 3.5 mm jack) for Windows. */
& IID_XOneSWirelessGamepad , /* Microsoft's wireless Xbox One S controller for Windows. */
& IID_XOneSBluetoothGamepad , /* Microsoft's Bluetooth Xbox One S controller for Windows. */
& IID_XOneEliteWirelessGamepad /* Microsoft's wireless Xbox One Elite controller for Windows. */
2015-06-21 15:33:46 +00:00
} ;
size_t iDevice ;
UINT i ;
if ( ! SDL_XINPUT_Enabled ( ) ) {
return SDL_FALSE ;
}
/* Check for well known XInput device GUIDs */
/* This lets us skip RAWINPUT for popular devices. Also, we need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
for ( iDevice = 0 ; iDevice < SDL_arraysize ( s_XInputProductGUID ) ; + + iDevice ) {
if ( SDL_memcmp ( pGuidProductFromDirectInput , s_XInputProductGUID [ iDevice ] , sizeof ( GUID ) ) = = 0 ) {
return SDL_TRUE ;
}
}
/* Go through RAWINPUT (WinXP and later) to find HID devices. */
/* Cache this if we end up using it. */
if ( SDL_RawDevList = = NULL ) {
if ( ( GetRawInputDeviceList ( NULL , & SDL_RawDevListCount , sizeof ( RAWINPUTDEVICELIST ) ) = = - 1 ) | | ( ! SDL_RawDevListCount ) ) {
return SDL_FALSE ; /* oh well. */
}
SDL_RawDevList = ( PRAWINPUTDEVICELIST ) SDL_malloc ( sizeof ( RAWINPUTDEVICELIST ) * SDL_RawDevListCount ) ;
if ( SDL_RawDevList = = NULL ) {
SDL_OutOfMemory ( ) ;
return SDL_FALSE ;
}
if ( GetRawInputDeviceList ( SDL_RawDevList , & SDL_RawDevListCount , sizeof ( RAWINPUTDEVICELIST ) ) = = - 1 ) {
SDL_free ( SDL_RawDevList ) ;
SDL_RawDevList = NULL ;
return SDL_FALSE ; /* oh well. */
}
}
for ( i = 0 ; i < SDL_RawDevListCount ; i + + ) {
RID_DEVICE_INFO rdi ;
char devName [ 128 ] ;
UINT rdiSize = sizeof ( rdi ) ;
UINT nameSize = SDL_arraysize ( devName ) ;
rdi . cbSize = sizeof ( rdi ) ;
if ( ( SDL_RawDevList [ i ] . dwType = = RIM_TYPEHID ) & &
( GetRawInputDeviceInfoA ( SDL_RawDevList [ i ] . hDevice , RIDI_DEVICEINFO , & rdi , & rdiSize ) ! = ( ( UINT ) - 1 ) ) & &
( MAKELONG ( rdi . hid . dwVendorId , rdi . hid . dwProductId ) = = ( ( LONG ) pGuidProductFromDirectInput - > Data1 ) ) & &
( GetRawInputDeviceInfoA ( SDL_RawDevList [ i ] . hDevice , RIDI_DEVICENAME , devName , & nameSize ) ! = ( ( UINT ) - 1 ) ) & &
( SDL_strstr ( devName , " IG_ " ) ! = NULL ) ) {
return SDL_TRUE ;
}
}
return SDL_FALSE ;
}
2018-08-09 23:00:17 +00:00
void FreeRumbleEffectData ( DIEFFECT * effect )
{
if ( ! effect ) {
return ;
}
SDL_free ( effect - > rgdwAxes ) ;
SDL_free ( effect - > rglDirection ) ;
SDL_free ( effect - > lpvTypeSpecificParams ) ;
SDL_free ( effect ) ;
}
DIEFFECT * CreateRumbleEffectData ( Sint16 magnitude , Uint32 duration_ms )
{
DIEFFECT * effect ;
DIPERIODIC * periodic ;
/* Create the effect */
effect = ( DIEFFECT * ) SDL_calloc ( 1 , sizeof ( * effect ) ) ;
if ( ! effect ) {
return NULL ;
}
effect - > dwSize = sizeof ( * effect ) ;
effect - > dwGain = 10000 ;
effect - > dwFlags = DIEFF_OBJECTOFFSETS ;
effect - > dwDuration = duration_ms * 1000 ; /* In microseconds. */
effect - > dwTriggerButton = DIEB_NOTRIGGER ;
effect - > cAxes = 2 ;
effect - > rgdwAxes = ( DWORD * ) SDL_calloc ( effect - > cAxes , sizeof ( DWORD ) ) ;
if ( ! effect - > rgdwAxes ) {
FreeRumbleEffectData ( effect ) ;
return NULL ;
}
effect - > rglDirection = ( LONG * ) SDL_calloc ( effect - > cAxes , sizeof ( LONG ) ) ;
if ( ! effect - > rglDirection ) {
FreeRumbleEffectData ( effect ) ;
return NULL ;
}
effect - > dwFlags | = DIEFF_CARTESIAN ;
periodic = ( DIPERIODIC * ) SDL_calloc ( 1 , sizeof ( * periodic ) ) ;
if ( ! periodic ) {
FreeRumbleEffectData ( effect ) ;
return NULL ;
}
periodic - > dwMagnitude = CONVERT_MAGNITUDE ( magnitude ) ;
periodic - > dwPeriod = 1000000 ;
effect - > cbTypeSpecificParams = sizeof ( * periodic ) ;
effect - > lpvTypeSpecificParams = periodic ;
return effect ;
}
2015-06-21 15:33:46 +00:00
int
SDL_DINPUT_JoystickInit ( void )
{
HRESULT result ;
HINSTANCE instance ;
result = WIN_CoInitialize ( ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " CoInitialize " , result ) ;
}
coinitialized = SDL_TRUE ;
result = CoCreateInstance ( & CLSID_DirectInput8 , NULL , CLSCTX_INPROC_SERVER ,
& IID_IDirectInput8 , ( LPVOID ) & dinput ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " CoCreateInstance " , result ) ;
}
/* Because we used CoCreateInstance, we need to Initialize it, first. */
instance = GetModuleHandle ( NULL ) ;
if ( instance = = NULL ) {
return SDL_SetError ( " GetModuleHandle() failed with error code % lu . " , GetLastError()) ;
}
result = IDirectInput8_Initialize ( dinput , instance , DIRECTINPUT_VERSION ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInput::Initialize " , result ) ;
}
return 0 ;
}
/* helper function for direct input, gets called for each connected joystick */
static BOOL CALLBACK
EnumJoysticksCallback ( const DIDEVICEINSTANCE * pdidInstance , VOID * pContext )
{
JoyStick_DeviceData * pNewJoystick ;
JoyStick_DeviceData * pPrevJoystick = NULL ;
const DWORD devtype = ( pdidInstance - > dwDevType & 0xFF ) ;
2016-11-11 01:19:34 +00:00
Uint16 * guid16 ;
2018-08-09 23:00:17 +00:00
Uint16 vendor = 0 ;
Uint16 product = 0 ;
Uint16 version = 0 ;
Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks
Jimb Esser
Note: This is using DirectInput, I have to disable XInput as that causes all but the first 4 controllers to be completely ignored by SDL (I can find no way to reconcile XInput devices with DirectInput devices, otherwise I would make a patch that accepts the fifth and later controllers with DirectInput...). XInput does not seem to have the problem below, only DirectInput.
I plug in 3 identical wireless Xbox 360 controllers, call them J1, J2, J3. Direct Input shows them as having GUIDs G1, G2, G3. I unplug J1, then J2 and J3 show up as having GUIDs G1 and G2! Not so "unique"... I start my SDL app when just J2 and J3 are plugged in, and open J2 and J3. Then I plug in a new controller, SDL sees that now G3 exists, assigns that a new SDL joystick instance ID, which I request to be opened, but G3 at this point is J3, which I already had opened! So I end up with two instances of J3 opened, and none of J1. "Re-"opening G1 would get the actual handle to the newly attached controller, but there's no current way to know this. This is clearly a bug or poor design in DirectInput or my wireless receiver drivers, but is a showstopping bug for my 8-20 player games (as soon as any one controller runs out of battery or goes to sleep and gets turned back on, suddenly things are busted requiring a restart (or, at least, a reinitialization of all controllers - the game can't go on)).
The solution I found is to use HID paths instead of GUIDs to uniquely identify joysticks. GUIDs are still needed to open a controller, however I have added code to re-find the GUIDs for all joysticks whenever a new joystick is attached or removed. This does now require opening of all joysticks (instead of just enumerating them), though if your app, like mine, is opening all of them anyway so that any can press a button to join, that doesn't change much (although perhaps they joysticks should be kept open in this case, instead of closed and re-opened). If your app only ever opens one joystick, this will do more work at startup than it did previously.
2017-08-14 03:42:41 +00:00
WCHAR hidPath [ MAX_PATH ] ;
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if ( devtype = = DI8DEVTYPE_SUPPLEMENTAL ) {
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/* Add any supplemental devices that should be ignored here */
2018-08-09 23:00:17 +00:00
# define MAKE_TABLE_ENTRY(VID, PID) ((((DWORD)PID)<<16)|VID)
static DWORD ignored_devices [ ] = {
MAKE_TABLE_ENTRY ( 0 , 0 )
} ;
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# undef MAKE_TABLE_ENTRY
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unsigned int i ;
2017-01-18 20:18:50 +00:00
2018-08-09 23:00:17 +00:00
for ( i = 0 ; i < SDL_arraysize ( ignored_devices ) ; + + i ) {
if ( pdidInstance - > guidProduct . Data1 = = ignored_devices [ i ] ) {
return DIENUM_CONTINUE ;
}
}
2015-06-21 15:33:46 +00:00
}
if ( SDL_IsXInputDevice ( & pdidInstance - > guidProduct ) ) {
return DIENUM_CONTINUE ; /* ignore XInput devices here, keep going. */
}
Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks
Jimb Esser
Note: This is using DirectInput, I have to disable XInput as that causes all but the first 4 controllers to be completely ignored by SDL (I can find no way to reconcile XInput devices with DirectInput devices, otherwise I would make a patch that accepts the fifth and later controllers with DirectInput...). XInput does not seem to have the problem below, only DirectInput.
I plug in 3 identical wireless Xbox 360 controllers, call them J1, J2, J3. Direct Input shows them as having GUIDs G1, G2, G3. I unplug J1, then J2 and J3 show up as having GUIDs G1 and G2! Not so "unique"... I start my SDL app when just J2 and J3 are plugged in, and open J2 and J3. Then I plug in a new controller, SDL sees that now G3 exists, assigns that a new SDL joystick instance ID, which I request to be opened, but G3 at this point is J3, which I already had opened! So I end up with two instances of J3 opened, and none of J1. "Re-"opening G1 would get the actual handle to the newly attached controller, but there's no current way to know this. This is clearly a bug or poor design in DirectInput or my wireless receiver drivers, but is a showstopping bug for my 8-20 player games (as soon as any one controller runs out of battery or goes to sleep and gets turned back on, suddenly things are busted requiring a restart (or, at least, a reinitialization of all controllers - the game can't go on)).
The solution I found is to use HID paths instead of GUIDs to uniquely identify joysticks. GUIDs are still needed to open a controller, however I have added code to re-find the GUIDs for all joysticks whenever a new joystick is attached or removed. This does now require opening of all joysticks (instead of just enumerating them), though if your app, like mine, is opening all of them anyway so that any can press a button to join, that doesn't change much (although perhaps they joysticks should be kept open in this case, instead of closed and re-opened). If your app only ever opens one joystick, this will do more work at startup than it did previously.
2017-08-14 03:42:41 +00:00
{
HRESULT result ;
LPDIRECTINPUTDEVICE8 device ;
LPDIRECTINPUTDEVICE8 InputDevice ;
DIPROPGUIDANDPATH dipdw2 ;
result = IDirectInput8_CreateDevice ( dinput , & ( pdidInstance - > guidInstance ) , & device , NULL ) ;
if ( FAILED ( result ) ) {
return DIENUM_CONTINUE ; /* better luck next time? */
}
/* Now get the IDirectInputDevice8 interface, instead. */
result = IDirectInputDevice8_QueryInterface ( device , & IID_IDirectInputDevice8 , ( LPVOID * ) & InputDevice ) ;
/* We are done with this object. Use the stored one from now on. */
IDirectInputDevice8_Release ( device ) ;
if ( FAILED ( result ) ) {
return DIENUM_CONTINUE ; /* better luck next time? */
}
dipdw2 . diph . dwSize = sizeof ( dipdw2 ) ;
dipdw2 . diph . dwHeaderSize = sizeof ( dipdw2 . diph ) ;
dipdw2 . diph . dwObj = 0 ; // device property
dipdw2 . diph . dwHow = DIPH_DEVICE ;
result = IDirectInputDevice8_GetProperty ( InputDevice , DIPROP_GUIDANDPATH , & dipdw2 . diph ) ;
IDirectInputDevice8_Release ( InputDevice ) ;
if ( FAILED ( result ) ) {
return DIENUM_CONTINUE ; /* better luck next time? */
}
/* Get device path, compare that instead of GUID, additionally update GUIDs of joysticks with matching paths, in case they're not open yet. */
SDL_wcslcpy ( hidPath , dipdw2 . wszPath , SDL_arraysize ( hidPath ) ) ;
}
2015-06-21 15:33:46 +00:00
pNewJoystick = * ( JoyStick_DeviceData * * ) pContext ;
while ( pNewJoystick ) {
Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks
Jimb Esser
Note: This is using DirectInput, I have to disable XInput as that causes all but the first 4 controllers to be completely ignored by SDL (I can find no way to reconcile XInput devices with DirectInput devices, otherwise I would make a patch that accepts the fifth and later controllers with DirectInput...). XInput does not seem to have the problem below, only DirectInput.
I plug in 3 identical wireless Xbox 360 controllers, call them J1, J2, J3. Direct Input shows them as having GUIDs G1, G2, G3. I unplug J1, then J2 and J3 show up as having GUIDs G1 and G2! Not so "unique"... I start my SDL app when just J2 and J3 are plugged in, and open J2 and J3. Then I plug in a new controller, SDL sees that now G3 exists, assigns that a new SDL joystick instance ID, which I request to be opened, but G3 at this point is J3, which I already had opened! So I end up with two instances of J3 opened, and none of J1. "Re-"opening G1 would get the actual handle to the newly attached controller, but there's no current way to know this. This is clearly a bug or poor design in DirectInput or my wireless receiver drivers, but is a showstopping bug for my 8-20 player games (as soon as any one controller runs out of battery or goes to sleep and gets turned back on, suddenly things are busted requiring a restart (or, at least, a reinitialization of all controllers - the game can't go on)).
The solution I found is to use HID paths instead of GUIDs to uniquely identify joysticks. GUIDs are still needed to open a controller, however I have added code to re-find the GUIDs for all joysticks whenever a new joystick is attached or removed. This does now require opening of all joysticks (instead of just enumerating them), though if your app, like mine, is opening all of them anyway so that any can press a button to join, that doesn't change much (although perhaps they joysticks should be kept open in this case, instead of closed and re-opened). If your app only ever opens one joystick, this will do more work at startup than it did previously.
2017-08-14 03:42:41 +00:00
if ( SDL_wcscmp ( pNewJoystick - > hidPath , hidPath ) = = 0 ) {
2015-06-21 15:33:46 +00:00
/* if we are replacing the front of the list then update it */
if ( pNewJoystick = = * ( JoyStick_DeviceData * * ) pContext ) {
* ( JoyStick_DeviceData * * ) pContext = pNewJoystick - > pNext ;
} else if ( pPrevJoystick ) {
pPrevJoystick - > pNext = pNewJoystick - > pNext ;
}
Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks
Jimb Esser
Note: This is using DirectInput, I have to disable XInput as that causes all but the first 4 controllers to be completely ignored by SDL (I can find no way to reconcile XInput devices with DirectInput devices, otherwise I would make a patch that accepts the fifth and later controllers with DirectInput...). XInput does not seem to have the problem below, only DirectInput.
I plug in 3 identical wireless Xbox 360 controllers, call them J1, J2, J3. Direct Input shows them as having GUIDs G1, G2, G3. I unplug J1, then J2 and J3 show up as having GUIDs G1 and G2! Not so "unique"... I start my SDL app when just J2 and J3 are plugged in, and open J2 and J3. Then I plug in a new controller, SDL sees that now G3 exists, assigns that a new SDL joystick instance ID, which I request to be opened, but G3 at this point is J3, which I already had opened! So I end up with two instances of J3 opened, and none of J1. "Re-"opening G1 would get the actual handle to the newly attached controller, but there's no current way to know this. This is clearly a bug or poor design in DirectInput or my wireless receiver drivers, but is a showstopping bug for my 8-20 player games (as soon as any one controller runs out of battery or goes to sleep and gets turned back on, suddenly things are busted requiring a restart (or, at least, a reinitialization of all controllers - the game can't go on)).
The solution I found is to use HID paths instead of GUIDs to uniquely identify joysticks. GUIDs are still needed to open a controller, however I have added code to re-find the GUIDs for all joysticks whenever a new joystick is attached or removed. This does now require opening of all joysticks (instead of just enumerating them), though if your app, like mine, is opening all of them anyway so that any can press a button to join, that doesn't change much (although perhaps they joysticks should be kept open in this case, instead of closed and re-opened). If your app only ever opens one joystick, this will do more work at startup than it did previously.
2017-08-14 03:42:41 +00:00
// Update with new guid/etc, if it has changed
pNewJoystick - > dxdevice = * pdidInstance ;
2015-06-21 15:33:46 +00:00
pNewJoystick - > pNext = SYS_Joystick ;
SYS_Joystick = pNewJoystick ;
return DIENUM_CONTINUE ; /* already have this joystick loaded, just keep going */
}
pPrevJoystick = pNewJoystick ;
pNewJoystick = pNewJoystick - > pNext ;
}
pNewJoystick = ( JoyStick_DeviceData * ) SDL_malloc ( sizeof ( JoyStick_DeviceData ) ) ;
if ( ! pNewJoystick ) {
return DIENUM_CONTINUE ; /* better luck next time? */
}
SDL_zerop ( pNewJoystick ) ;
Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks
Jimb Esser
Note: This is using DirectInput, I have to disable XInput as that causes all but the first 4 controllers to be completely ignored by SDL (I can find no way to reconcile XInput devices with DirectInput devices, otherwise I would make a patch that accepts the fifth and later controllers with DirectInput...). XInput does not seem to have the problem below, only DirectInput.
I plug in 3 identical wireless Xbox 360 controllers, call them J1, J2, J3. Direct Input shows them as having GUIDs G1, G2, G3. I unplug J1, then J2 and J3 show up as having GUIDs G1 and G2! Not so "unique"... I start my SDL app when just J2 and J3 are plugged in, and open J2 and J3. Then I plug in a new controller, SDL sees that now G3 exists, assigns that a new SDL joystick instance ID, which I request to be opened, but G3 at this point is J3, which I already had opened! So I end up with two instances of J3 opened, and none of J1. "Re-"opening G1 would get the actual handle to the newly attached controller, but there's no current way to know this. This is clearly a bug or poor design in DirectInput or my wireless receiver drivers, but is a showstopping bug for my 8-20 player games (as soon as any one controller runs out of battery or goes to sleep and gets turned back on, suddenly things are busted requiring a restart (or, at least, a reinitialization of all controllers - the game can't go on)).
The solution I found is to use HID paths instead of GUIDs to uniquely identify joysticks. GUIDs are still needed to open a controller, however I have added code to re-find the GUIDs for all joysticks whenever a new joystick is attached or removed. This does now require opening of all joysticks (instead of just enumerating them), though if your app, like mine, is opening all of them anyway so that any can press a button to join, that doesn't change much (although perhaps they joysticks should be kept open in this case, instead of closed and re-opened). If your app only ever opens one joystick, this will do more work at startup than it did previously.
2017-08-14 03:42:41 +00:00
SDL_wcslcpy ( pNewJoystick - > hidPath , hidPath , SDL_arraysize ( pNewJoystick - > hidPath ) ) ;
2015-06-21 15:33:46 +00:00
pNewJoystick - > joystickname = WIN_StringToUTF8 ( pdidInstance - > tszProductName ) ;
if ( ! pNewJoystick - > joystickname ) {
SDL_free ( pNewJoystick ) ;
return DIENUM_CONTINUE ; /* better luck next time? */
}
2019-11-20 16:43:24 +00:00
SDL_memcpy ( & pNewJoystick - > dxdevice , pdidInstance , sizeof ( DIDEVICEINSTANCE ) ) ;
2015-06-21 15:33:46 +00:00
2016-11-11 01:19:34 +00:00
SDL_memset ( pNewJoystick - > guid . data , 0 , sizeof ( pNewJoystick - > guid . data ) ) ;
guid16 = ( Uint16 * ) pNewJoystick - > guid . data ;
2016-11-11 11:35:37 +00:00
if ( SDL_memcmp ( & pdidInstance - > guidProduct . Data4 [ 2 ] , " PIDVID " , 6 ) = = 0 ) {
2018-08-09 23:00:17 +00:00
vendor = ( Uint16 ) LOWORD ( pdidInstance - > guidProduct . Data1 ) ;
product = ( Uint16 ) HIWORD ( pdidInstance - > guidProduct . Data1 ) ;
version = 0 ;
* guid16 + + = SDL_SwapLE16 ( SDL_HARDWARE_BUS_USB ) ;
2016-11-11 01:19:34 +00:00
* guid16 + + = 0 ;
2018-08-09 23:00:17 +00:00
* guid16 + + = SDL_SwapLE16 ( vendor ) ;
2016-11-11 01:19:34 +00:00
* guid16 + + = 0 ;
2018-08-09 23:00:17 +00:00
* guid16 + + = SDL_SwapLE16 ( product ) ;
2016-11-11 01:19:34 +00:00
* guid16 + + = 0 ;
2018-08-09 23:00:17 +00:00
* guid16 + + = SDL_SwapLE16 ( version ) ;
2016-11-11 01:19:34 +00:00
* guid16 + + = 0 ;
} else {
2018-08-09 23:00:17 +00:00
* guid16 + + = SDL_SwapLE16 ( SDL_HARDWARE_BUS_BLUETOOTH ) ;
2016-11-11 01:19:34 +00:00
* guid16 + + = 0 ;
SDL_strlcpy ( ( char * ) guid16 , pNewJoystick - > joystickname , sizeof ( pNewJoystick - > guid . data ) - 4 ) ;
}
2017-08-09 18:59:29 +00:00
2019-11-20 16:43:24 +00:00
if ( SDL_strstr ( pNewJoystick - > joystickname , " XINPUT " ) ! = NULL ) {
/* This is a duplicate interface for a controller that will show up with XInput,
e . g . Xbox One Elite Series 2 in Bluetooth mode .
*/
SDL_free ( pNewJoystick - > joystickname ) ;
SDL_free ( pNewJoystick ) ;
return DIENUM_CONTINUE ;
}
2018-08-09 23:00:17 +00:00
if ( SDL_ShouldIgnoreJoystick ( pNewJoystick - > joystickname , pNewJoystick - > guid ) ) {
2019-11-20 16:43:24 +00:00
SDL_free ( pNewJoystick - > joystickname ) ;
2018-08-09 23:00:17 +00:00
SDL_free ( pNewJoystick ) ;
return DIENUM_CONTINUE ;
}
# ifdef SDL_JOYSTICK_HIDAPI
2019-10-22 17:57:07 +00:00
if ( HIDAPI_IsDevicePresent ( vendor , product , 0 , pNewJoystick - > joystickname ) ) {
2018-08-09 23:00:17 +00:00
/* The HIDAPI driver is taking care of this device */
2019-11-20 16:43:24 +00:00
SDL_free ( pNewJoystick - > joystickname ) ;
2017-08-09 18:59:29 +00:00
SDL_free ( pNewJoystick ) ;
return DIENUM_CONTINUE ;
}
2018-08-09 23:00:17 +00:00
# endif
2016-11-11 01:19:34 +00:00
2018-08-09 23:00:17 +00:00
WINDOWS_AddJoystickDevice ( pNewJoystick ) ;
2015-06-21 15:33:46 +00:00
return DIENUM_CONTINUE ; /* get next device, please */
}
void
SDL_DINPUT_JoystickDetect ( JoyStick_DeviceData * * pContext )
{
IDirectInput8_EnumDevices ( dinput , DI8DEVCLASS_GAMECTRL , EnumJoysticksCallback , pContext , DIEDFL_ATTACHEDONLY ) ;
if ( SDL_RawDevList ) {
SDL_free ( SDL_RawDevList ) ; /* in case we used this in DirectInput detection */
SDL_RawDevList = NULL ;
}
SDL_RawDevListCount = 0 ;
}
static BOOL CALLBACK
EnumDevObjectsCallback ( LPCDIDEVICEOBJECTINSTANCE dev , LPVOID pvRef )
{
SDL_Joystick * joystick = ( SDL_Joystick * ) pvRef ;
HRESULT result ;
input_t * in = & joystick - > hwdata - > Inputs [ joystick - > hwdata - > NumInputs ] ;
if ( dev - > dwType & DIDFT_BUTTON ) {
in - > type = BUTTON ;
in - > num = joystick - > nbuttons ;
in - > ofs = DIJOFS_BUTTON ( in - > num ) ;
joystick - > nbuttons + + ;
} else if ( dev - > dwType & DIDFT_POV ) {
in - > type = HAT ;
in - > num = joystick - > nhats ;
in - > ofs = DIJOFS_POV ( in - > num ) ;
joystick - > nhats + + ;
} else if ( dev - > dwType & DIDFT_AXIS ) {
DIPROPRANGE diprg ;
DIPROPDWORD dilong ;
in - > type = AXIS ;
in - > num = joystick - > naxes ;
if ( ! SDL_memcmp ( & dev - > guidType , & GUID_XAxis , sizeof ( dev - > guidType ) ) )
in - > ofs = DIJOFS_X ;
else if ( ! SDL_memcmp ( & dev - > guidType , & GUID_YAxis , sizeof ( dev - > guidType ) ) )
in - > ofs = DIJOFS_Y ;
else if ( ! SDL_memcmp ( & dev - > guidType , & GUID_ZAxis , sizeof ( dev - > guidType ) ) )
in - > ofs = DIJOFS_Z ;
else if ( ! SDL_memcmp ( & dev - > guidType , & GUID_RxAxis , sizeof ( dev - > guidType ) ) )
in - > ofs = DIJOFS_RX ;
else if ( ! SDL_memcmp ( & dev - > guidType , & GUID_RyAxis , sizeof ( dev - > guidType ) ) )
in - > ofs = DIJOFS_RY ;
else if ( ! SDL_memcmp ( & dev - > guidType , & GUID_RzAxis , sizeof ( dev - > guidType ) ) )
in - > ofs = DIJOFS_RZ ;
else if ( ! SDL_memcmp ( & dev - > guidType , & GUID_Slider , sizeof ( dev - > guidType ) ) ) {
in - > ofs = DIJOFS_SLIDER ( joystick - > hwdata - > NumSliders ) ;
+ + joystick - > hwdata - > NumSliders ;
} else {
return DIENUM_CONTINUE ; /* not an axis we can grok */
}
diprg . diph . dwSize = sizeof ( diprg ) ;
diprg . diph . dwHeaderSize = sizeof ( diprg . diph ) ;
diprg . diph . dwObj = dev - > dwType ;
diprg . diph . dwHow = DIPH_BYID ;
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diprg . lMin = SDL_JOYSTICK_AXIS_MIN ;
diprg . lMax = SDL_JOYSTICK_AXIS_MAX ;
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result =
IDirectInputDevice8_SetProperty ( joystick - > hwdata - > InputDevice ,
DIPROP_RANGE , & diprg . diph ) ;
if ( FAILED ( result ) ) {
return DIENUM_CONTINUE ; /* don't use this axis */
}
/* Set dead zone to 0. */
dilong . diph . dwSize = sizeof ( dilong ) ;
dilong . diph . dwHeaderSize = sizeof ( dilong . diph ) ;
dilong . diph . dwObj = dev - > dwType ;
dilong . diph . dwHow = DIPH_BYID ;
dilong . dwData = 0 ;
result =
IDirectInputDevice8_SetProperty ( joystick - > hwdata - > InputDevice ,
DIPROP_DEADZONE , & dilong . diph ) ;
if ( FAILED ( result ) ) {
return DIENUM_CONTINUE ; /* don't use this axis */
}
joystick - > naxes + + ;
} else {
/* not supported at this time */
return DIENUM_CONTINUE ;
}
joystick - > hwdata - > NumInputs + + ;
if ( joystick - > hwdata - > NumInputs = = MAX_INPUTS ) {
return DIENUM_STOP ; /* too many */
}
return DIENUM_CONTINUE ;
}
/* Sort using the data offset into the DInput struct.
* This gives a reasonable ordering for the inputs .
*/
static int
SortDevFunc ( const void * a , const void * b )
{
const input_t * inputA = ( const input_t * ) a ;
const input_t * inputB = ( const input_t * ) b ;
if ( inputA - > ofs < inputB - > ofs )
return - 1 ;
if ( inputA - > ofs > inputB - > ofs )
return 1 ;
return 0 ;
}
/* Sort the input objects and recalculate the indices for each input. */
static void
SortDevObjects ( SDL_Joystick * joystick )
{
input_t * inputs = joystick - > hwdata - > Inputs ;
int nButtons = 0 ;
int nHats = 0 ;
int nAxis = 0 ;
int n ;
SDL_qsort ( inputs , joystick - > hwdata - > NumInputs , sizeof ( input_t ) , SortDevFunc ) ;
for ( n = 0 ; n < joystick - > hwdata - > NumInputs ; n + + ) {
switch ( inputs [ n ] . type ) {
case BUTTON :
inputs [ n ] . num = nButtons ;
nButtons + + ;
break ;
case HAT :
inputs [ n ] . num = nHats ;
nHats + + ;
break ;
case AXIS :
inputs [ n ] . num = nAxis ;
nAxis + + ;
break ;
}
}
}
int
SDL_DINPUT_JoystickOpen ( SDL_Joystick * joystick , JoyStick_DeviceData * joystickdevice )
{
HRESULT result ;
LPDIRECTINPUTDEVICE8 device ;
DIPROPDWORD dipdw ;
joystick - > hwdata - > buffered = SDL_TRUE ;
joystick - > hwdata - > Capabilities . dwSize = sizeof ( DIDEVCAPS ) ;
SDL_zero ( dipdw ) ;
dipdw . diph . dwSize = sizeof ( DIPROPDWORD ) ;
dipdw . diph . dwHeaderSize = sizeof ( DIPROPHEADER ) ;
result =
IDirectInput8_CreateDevice ( dinput ,
& ( joystickdevice - > dxdevice . guidInstance ) , & device , NULL ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInput::CreateDevice " , result ) ;
}
/* Now get the IDirectInputDevice8 interface, instead. */
result = IDirectInputDevice8_QueryInterface ( device ,
& IID_IDirectInputDevice8 ,
( LPVOID * ) & joystick - >
hwdata - > InputDevice ) ;
/* We are done with this object. Use the stored one from now on. */
IDirectInputDevice8_Release ( device ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::QueryInterface " , result ) ;
}
/* Acquire shared access. Exclusive access is required for forces,
* though . */
result =
IDirectInputDevice8_SetCooperativeLevel ( joystick - > hwdata - >
InputDevice , SDL_HelperWindow ,
DISCL_EXCLUSIVE |
DISCL_BACKGROUND ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SetCooperativeLevel " , result ) ;
}
/* Use the extended data structure: DIJOYSTATE2. */
result =
IDirectInputDevice8_SetDataFormat ( joystick - > hwdata - > InputDevice ,
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& SDL_c_dfDIJoystick2 ) ;
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if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SetDataFormat " , result ) ;
}
/* Get device capabilities */
result =
IDirectInputDevice8_GetCapabilities ( joystick - > hwdata - > InputDevice ,
& joystick - > hwdata - > Capabilities ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::GetCapabilities " , result ) ;
}
/* Force capable? */
if ( joystick - > hwdata - > Capabilities . dwFlags & DIDC_FORCEFEEDBACK ) {
result = IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::Acquire " , result ) ;
}
/* reset all actuators. */
result =
IDirectInputDevice8_SendForceFeedbackCommand ( joystick - > hwdata - >
InputDevice ,
DISFFC_RESET ) ;
/* Not necessarily supported, ignore if not supported.
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SendForceFeedbackCommand " , result ) ;
}
*/
result = IDirectInputDevice8_Unacquire ( joystick - > hwdata - > InputDevice ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::Unacquire " , result ) ;
}
/* Turn on auto-centering for a ForceFeedback device (until told
* otherwise ) . */
dipdw . diph . dwObj = 0 ;
dipdw . diph . dwHow = DIPH_DEVICE ;
dipdw . dwData = DIPROPAUTOCENTER_ON ;
result =
IDirectInputDevice8_SetProperty ( joystick - > hwdata - > InputDevice ,
DIPROP_AUTOCENTER , & dipdw . diph ) ;
/* Not necessarily supported, ignore if not supported.
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SetProperty " , result ) ;
}
*/
}
/* What buttons and axes does it have? */
IDirectInputDevice8_EnumObjects ( joystick - > hwdata - > InputDevice ,
EnumDevObjectsCallback , joystick ,
DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV ) ;
/* Reorder the input objects. Some devices do not report the X axis as
* the first axis , for example . */
SortDevObjects ( joystick ) ;
dipdw . diph . dwObj = 0 ;
dipdw . diph . dwHow = DIPH_DEVICE ;
dipdw . dwData = INPUT_QSIZE ;
/* Set the buffer size */
result =
IDirectInputDevice8_SetProperty ( joystick - > hwdata - > InputDevice ,
DIPROP_BUFFERSIZE , & dipdw . diph ) ;
if ( result = = DI_POLLEDDEVICE ) {
/* This device doesn't support buffering, so we're forced
* to use less reliable polling . */
joystick - > hwdata - > buffered = SDL_FALSE ;
} else if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SetProperty " , result ) ;
}
return 0 ;
}
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static int
SDL_DINPUT_JoystickInitRumble ( SDL_Joystick * joystick , Sint16 magnitude , Uint32 duration_ms )
{
HRESULT result ;
/* Reset and then enable actuators */
result = IDirectInputDevice8_SendForceFeedbackCommand ( joystick - > hwdata - > InputDevice , DISFFC_RESET ) ;
if ( result = = DIERR_INPUTLOST | | result = = DIERR_NOTEXCLUSIVEACQUIRED ) {
result = IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
if ( SUCCEEDED ( result ) ) {
result = IDirectInputDevice8_SendForceFeedbackCommand ( joystick - > hwdata - > InputDevice , DISFFC_RESET ) ;
}
}
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_RESET) " , result) ;
}
result = IDirectInputDevice8_SendForceFeedbackCommand ( joystick - > hwdata - > InputDevice , DISFFC_SETACTUATORSON ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SendForceFeedbackCommand(DISFFC_SETACTUATORSON) " , result) ;
}
/* Create the effect */
joystick - > hwdata - > ffeffect = CreateRumbleEffectData ( magnitude , duration_ms ) ;
if ( ! joystick - > hwdata - > ffeffect ) {
return SDL_OutOfMemory ( ) ;
}
result = IDirectInputDevice8_CreateEffect ( joystick - > hwdata - > InputDevice , & GUID_Sine ,
joystick - > hwdata - > ffeffect , & joystick - > hwdata - > ffeffect_ref , NULL ) ;
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::CreateEffect " , result ) ;
}
return 0 ;
}
int
SDL_DINPUT_JoystickRumble ( SDL_Joystick * joystick , Uint16 low_frequency_rumble , Uint16 high_frequency_rumble , Uint32 duration_ms )
{
HRESULT result ;
/* Scale and average the two rumble strengths */
Sint16 magnitude = ( Sint16 ) ( ( ( low_frequency_rumble / 2 ) + ( high_frequency_rumble / 2 ) ) / 2 ) ;
if ( ! ( joystick - > hwdata - > Capabilities . dwFlags & DIDC_FORCEFEEDBACK ) ) {
return SDL_Unsupported ( ) ;
}
if ( joystick - > hwdata - > ff_initialized ) {
DIPERIODIC * periodic = ( ( DIPERIODIC * ) joystick - > hwdata - > ffeffect - > lpvTypeSpecificParams ) ;
joystick - > hwdata - > ffeffect - > dwDuration = duration_ms * 1000 ; /* In microseconds. */
periodic - > dwMagnitude = CONVERT_MAGNITUDE ( magnitude ) ;
result = IDirectInputEffect_SetParameters ( joystick - > hwdata - > ffeffect_ref , joystick - > hwdata - > ffeffect , ( DIEP_DURATION | DIEP_TYPESPECIFICPARAMS ) ) ;
if ( result = = DIERR_INPUTLOST ) {
result = IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
if ( SUCCEEDED ( result ) ) {
result = IDirectInputEffect_SetParameters ( joystick - > hwdata - > ffeffect_ref , joystick - > hwdata - > ffeffect , ( DIEP_DURATION | DIEP_TYPESPECIFICPARAMS ) ) ;
}
}
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::SetParameters " , result ) ;
}
} else {
if ( SDL_DINPUT_JoystickInitRumble ( joystick , magnitude , duration_ms ) < 0 ) {
return - 1 ;
}
joystick - > hwdata - > ff_initialized = SDL_TRUE ;
}
result = IDirectInputEffect_Start ( joystick - > hwdata - > ffeffect_ref , 1 , 0 ) ;
if ( result = = DIERR_INPUTLOST | | result = = DIERR_NOTEXCLUSIVEACQUIRED ) {
result = IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
if ( SUCCEEDED ( result ) ) {
result = IDirectInputEffect_Start ( joystick - > hwdata - > ffeffect_ref , 1 , 0 ) ;
}
}
if ( FAILED ( result ) ) {
return SetDIerror ( " IDirectInputDevice8::Start " , result ) ;
}
return 0 ;
}
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static Uint8
TranslatePOV ( DWORD value )
{
const int HAT_VALS [ ] = {
SDL_HAT_UP ,
SDL_HAT_UP | SDL_HAT_RIGHT ,
SDL_HAT_RIGHT ,
SDL_HAT_DOWN | SDL_HAT_RIGHT ,
SDL_HAT_DOWN ,
SDL_HAT_DOWN | SDL_HAT_LEFT ,
SDL_HAT_LEFT ,
SDL_HAT_UP | SDL_HAT_LEFT
} ;
if ( LOWORD ( value ) = = 0xFFFF )
return SDL_HAT_CENTERED ;
/* Round the value up: */
value + = 4500 / 2 ;
value % = 36000 ;
value / = 4500 ;
if ( value > = 8 )
return SDL_HAT_CENTERED ; /* shouldn't happen */
return HAT_VALS [ value ] ;
}
static void
UpdateDINPUTJoystickState_Buffered ( SDL_Joystick * joystick )
{
int i ;
HRESULT result ;
DWORD numevents ;
DIDEVICEOBJECTDATA evtbuf [ INPUT_QSIZE ] ;
numevents = INPUT_QSIZE ;
result =
IDirectInputDevice8_GetDeviceData ( joystick - > hwdata - > InputDevice ,
sizeof ( DIDEVICEOBJECTDATA ) , evtbuf ,
& numevents , 0 ) ;
if ( result = = DIERR_INPUTLOST | | result = = DIERR_NOTACQUIRED ) {
IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
result =
IDirectInputDevice8_GetDeviceData ( joystick - > hwdata - > InputDevice ,
sizeof ( DIDEVICEOBJECTDATA ) ,
evtbuf , & numevents , 0 ) ;
}
/* Handle the events or punt */
if ( FAILED ( result ) ) {
return ;
}
for ( i = 0 ; i < ( int ) numevents ; + + i ) {
int j ;
for ( j = 0 ; j < joystick - > hwdata - > NumInputs ; + + j ) {
const input_t * in = & joystick - > hwdata - > Inputs [ j ] ;
if ( evtbuf [ i ] . dwOfs ! = in - > ofs )
continue ;
switch ( in - > type ) {
case AXIS :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) evtbuf [ i ] . dwData ) ;
break ;
case BUTTON :
SDL_PrivateJoystickButton ( joystick , in - > num ,
( Uint8 ) ( evtbuf [ i ] . dwData ? SDL_PRESSED : SDL_RELEASED ) ) ;
break ;
case HAT :
{
Uint8 pos = TranslatePOV ( evtbuf [ i ] . dwData ) ;
SDL_PrivateJoystickHat ( joystick , in - > num , pos ) ;
}
break ;
}
}
}
}
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn ' t update the joystick structure directly ,
* but instead should call SDL_PrivateJoystick * ( ) to deliver events
* and update joystick device state .
*/
static void
UpdateDINPUTJoystickState_Polled ( SDL_Joystick * joystick )
{
DIJOYSTATE2 state ;
HRESULT result ;
int i ;
result =
IDirectInputDevice8_GetDeviceState ( joystick - > hwdata - > InputDevice ,
sizeof ( DIJOYSTATE2 ) , & state ) ;
if ( result = = DIERR_INPUTLOST | | result = = DIERR_NOTACQUIRED ) {
IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
result =
IDirectInputDevice8_GetDeviceState ( joystick - > hwdata - > InputDevice ,
sizeof ( DIJOYSTATE2 ) , & state ) ;
}
if ( result ! = DI_OK ) {
return ;
}
/* Set each known axis, button and POV. */
for ( i = 0 ; i < joystick - > hwdata - > NumInputs ; + + i ) {
const input_t * in = & joystick - > hwdata - > Inputs [ i ] ;
switch ( in - > type ) {
case AXIS :
switch ( in - > ofs ) {
case DIJOFS_X :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . lX ) ;
break ;
case DIJOFS_Y :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . lY ) ;
break ;
case DIJOFS_Z :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . lZ ) ;
break ;
case DIJOFS_RX :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . lRx ) ;
break ;
case DIJOFS_RY :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . lRy ) ;
break ;
case DIJOFS_RZ :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . lRz ) ;
break ;
case DIJOFS_SLIDER ( 0 ) :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . rglSlider [ 0 ] ) ;
break ;
case DIJOFS_SLIDER ( 1 ) :
SDL_PrivateJoystickAxis ( joystick , in - > num , ( Sint16 ) state . rglSlider [ 1 ] ) ;
break ;
}
break ;
case BUTTON :
SDL_PrivateJoystickButton ( joystick , in - > num ,
( Uint8 ) ( state . rgbButtons [ in - > ofs - DIJOFS_BUTTON0 ] ? SDL_PRESSED : SDL_RELEASED ) ) ;
break ;
case HAT :
{
Uint8 pos = TranslatePOV ( state . rgdwPOV [ in - > ofs - DIJOFS_POV ( 0 ) ] ) ;
SDL_PrivateJoystickHat ( joystick , in - > num , pos ) ;
break ;
}
}
}
}
void
SDL_DINPUT_JoystickUpdate ( SDL_Joystick * joystick )
{
HRESULT result ;
result = IDirectInputDevice8_Poll ( joystick - > hwdata - > InputDevice ) ;
if ( result = = DIERR_INPUTLOST | | result = = DIERR_NOTACQUIRED ) {
IDirectInputDevice8_Acquire ( joystick - > hwdata - > InputDevice ) ;
IDirectInputDevice8_Poll ( joystick - > hwdata - > InputDevice ) ;
}
if ( joystick - > hwdata - > buffered ) {
UpdateDINPUTJoystickState_Buffered ( joystick ) ;
} else {
UpdateDINPUTJoystickState_Polled ( joystick ) ;
}
}
void
SDL_DINPUT_JoystickClose ( SDL_Joystick * joystick )
{
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if ( joystick - > hwdata - > ffeffect_ref ) {
IDirectInputEffect_Unload ( joystick - > hwdata - > ffeffect_ref ) ;
joystick - > hwdata - > ffeffect_ref = NULL ;
}
if ( joystick - > hwdata - > ffeffect ) {
FreeRumbleEffectData ( joystick - > hwdata - > ffeffect ) ;
joystick - > hwdata - > ffeffect = NULL ;
}
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IDirectInputDevice8_Unacquire ( joystick - > hwdata - > InputDevice ) ;
IDirectInputDevice8_Release ( joystick - > hwdata - > InputDevice ) ;
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joystick - > hwdata - > ff_initialized = SDL_FALSE ;
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}
void
SDL_DINPUT_JoystickQuit ( void )
{
if ( dinput ! = NULL ) {
IDirectInput8_Release ( dinput ) ;
dinput = NULL ;
}
if ( coinitialized ) {
WIN_CoUninitialize ( ) ;
coinitialized = SDL_FALSE ;
}
}
# else /* !SDL_JOYSTICK_DINPUT */
typedef struct JoyStick_DeviceData JoyStick_DeviceData ;
int
SDL_DINPUT_JoystickInit ( void )
{
return 0 ;
}
void
SDL_DINPUT_JoystickDetect ( JoyStick_DeviceData * * pContext )
{
}
int
SDL_DINPUT_JoystickOpen ( SDL_Joystick * joystick , JoyStick_DeviceData * joystickdevice )
{
return SDL_Unsupported ( ) ;
}
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int
SDL_DINPUT_JoystickRumble ( SDL_Joystick * joystick , Uint16 low_frequency_rumble , Uint16 high_frequency_rumble , Uint32 duration_ms )
{
return SDL_Unsupported ( ) ;
}
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void
SDL_DINPUT_JoystickUpdate ( SDL_Joystick * joystick )
{
}
void
SDL_DINPUT_JoystickClose ( SDL_Joystick * joystick )
{
}
void
SDL_DINPUT_JoystickQuit ( void )
{
}
# endif /* SDL_JOYSTICK_DINPUT */
/* vi: set ts=4 sw=4 expandtab: */