mirror of https://github.com/encounter/SDL.git
opengl: Add support for [GLX|WGL]_ARB_create_context_robustness.
This patch was originally written by Marc Di Luzio for glX and enhanced by Maximilian Malek for WGL, etc. Thanks to both of you! Fixes Bugzilla #3643. Fixes Bugzilla #3735.
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@ -201,7 +201,8 @@ typedef enum
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SDL_GL_CONTEXT_PROFILE_MASK,
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SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
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SDL_GL_FRAMEBUFFER_SRGB_CAPABLE,
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SDL_GL_CONTEXT_RELEASE_BEHAVIOR
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SDL_GL_CONTEXT_RELEASE_BEHAVIOR,
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SDL_GL_CONTEXT_RESET_NOTIFICATION
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} SDL_GLattr;
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typedef enum
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@ -225,6 +226,12 @@ typedef enum
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SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x0001
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} SDL_GLcontextReleaseFlag;
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typedef enum
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{
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SDL_GL_CONTEXT_RESET_NO_NOTIFICATION = 0x0000,
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SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001
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} SDL_GLContextResetNotification;
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/* Function prototypes */
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@ -329,6 +329,7 @@ struct SDL_VideoDevice
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int profile_mask;
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int share_with_current_context;
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int release_behavior;
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int reset_notification;
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int framebuffer_srgb_capable;
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int retained_backing;
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int driver_loaded;
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@ -2990,6 +2990,7 @@ SDL_GL_ResetAttributes()
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_this->gl_config.flags = 0;
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_this->gl_config.framebuffer_srgb_capable = 0;
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_this->gl_config.release_behavior = SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH;
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_this->gl_config.reset_notification = SDL_GL_CONTEXT_RESET_NO_NOTIFICATION;
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_this->gl_config.share_with_current_context = 0;
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}
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@ -3099,6 +3100,9 @@ SDL_GL_SetAttribute(SDL_GLattr attr, int value)
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case SDL_GL_CONTEXT_RELEASE_BEHAVIOR:
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_this->gl_config.release_behavior = value;
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break;
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case SDL_GL_CONTEXT_RESET_NOTIFICATION:
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_this->gl_config.reset_notification = value;
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break;
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default:
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retval = SDL_SetError("Unknown OpenGL attribute");
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break;
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@ -453,11 +453,16 @@ WIN_GL_InitExtensions(_THIS)
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);
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}
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/* Check for GLX_ARB_context_flush_control */
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/* Check for WGL_ARB_context_flush_control */
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if (HasExtension("WGL_ARB_context_flush_control", extensions)) {
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_this->gl_data->HAS_WGL_ARB_context_flush_control = SDL_TRUE;
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}
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/* Check for WGL_ARB_create_context_robustness */
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if (HasExtension("WGL_ARB_create_context_robustness", extensions)) {
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_this->gl_data->HAS_WGL_ARB_create_context_robustness = SDL_TRUE;
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}
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_this->gl_data->wglMakeCurrent(hdc, NULL);
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_this->gl_data->wglDeleteContext(hglrc);
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ReleaseDC(hwnd, hdc);
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@ -713,8 +718,8 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
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SDL_SetError("GL 3.x is not supported");
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context = temp_context;
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} else {
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/* max 10 attributes plus terminator */
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int attribs[11] = {
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/* max 12 attributes plus terminator */
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int attribs[13] = {
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WGL_CONTEXT_MAJOR_VERSION_ARB, _this->gl_config.major_version,
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WGL_CONTEXT_MINOR_VERSION_ARB, _this->gl_config.minor_version,
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0
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@ -741,6 +746,14 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
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WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB;
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}
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/* only set if wgl extension is available */
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if (_this->gl_data->HAS_WGL_ARB_create_context_robustness) {
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attribs[iattr++] = WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB;
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attribs[iattr++] = _this->gl_config.reset_notification ?
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WGL_LOSE_CONTEXT_ON_RESET_ARB :
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WGL_NO_RESET_NOTIFICATION_ARB;
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}
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attribs[iattr++] = 0;
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/* Create the GL 3.x context */
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@ -30,6 +30,7 @@ struct SDL_GLDriverData
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SDL_bool HAS_WGL_ARB_pixel_format;
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SDL_bool HAS_WGL_EXT_swap_control_tear;
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SDL_bool HAS_WGL_ARB_context_flush_control;
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SDL_bool HAS_WGL_ARB_create_context_robustness;
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/* Max version of OpenGL ES context that can be created if the
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implementation supports WGL_EXT_create_context_es2_profile.
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@ -394,6 +394,11 @@ X11_GL_InitExtensions(_THIS)
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if (HasExtension("GLX_ARB_context_flush_control", extensions)) {
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_this->gl_data->HAS_GLX_ARB_context_flush_control = SDL_TRUE;
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}
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/* Check for GLX_ARB_create_context_robustness */
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if (HasExtension("GLX_ARB_create_context_robustness", extensions)) {
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_this->gl_data->HAS_GLX_ARB_create_context_robustness = SDL_TRUE;
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}
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}
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/* glXChooseVisual and glXChooseFBConfig have some small differences in
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@ -621,8 +626,8 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
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context =
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_this->gl_data->glXCreateContext(display, vinfo, share_context, True);
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} else {
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/* max 10 attributes plus terminator */
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int attribs[11] = {
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/* max 12 attributes plus terminator */
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int attribs[13] = {
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GLX_CONTEXT_MAJOR_VERSION_ARB,
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_this->gl_config.major_version,
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GLX_CONTEXT_MINOR_VERSION_ARB,
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@ -652,6 +657,15 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
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GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB;
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}
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/* only set if glx extension is available */
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if( _this->gl_data->HAS_GLX_ARB_create_context_robustness ) {
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attribs[iattr++] = GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB;
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attribs[iattr++] =
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_this->gl_config.reset_notification ?
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GLX_LOSE_CONTEXT_ON_RESET_ARB :
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GLX_NO_RESET_NOTIFICATION_ARB;
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}
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attribs[iattr++] = 0;
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/* Get a pointer to the context creation function for GL 3.0 */
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@ -35,6 +35,7 @@ struct SDL_GLDriverData
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SDL_bool HAS_GLX_EXT_visual_info;
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SDL_bool HAS_GLX_EXT_swap_control_tear;
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SDL_bool HAS_GLX_ARB_context_flush_control;
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SDL_bool HAS_GLX_ARB_create_context_robustness;
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/* Max version of OpenGL ES context that can be created if the
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implementation supports GLX_EXT_create_context_es2_profile.
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