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Sync wiki -> header
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@ -496,7 +496,8 @@ extern DECLSPEC int SDLCALL SDL_SetTextureUserData(SDL_Texture * texture,
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* Get the user-specified pointer associated with a texture
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*
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* \param texture the texture to query.
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* \return the pointer associated with the texture, or NULL if the texture is not valid.
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* \return the pointer associated with the texture, or NULL if the texture is
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* not valid.
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*
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* \sa SDL_SetTextureUserData
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*/
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