Fix typos in header file documentation comments.

This commit is contained in:
Philipp Wiesemann 2015-01-30 23:20:15 +01:00
parent f1a56cd565
commit 0781b5f9ee
1 changed files with 3 additions and 3 deletions

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@ -81,8 +81,8 @@ typedef struct SDL_RendererInfo
Uint32 flags; /**< Supported ::SDL_RendererFlags */ Uint32 flags; /**< Supported ::SDL_RendererFlags */
Uint32 num_texture_formats; /**< The number of available texture formats */ Uint32 num_texture_formats; /**< The number of available texture formats */
Uint32 texture_formats[16]; /**< The available texture formats */ Uint32 texture_formats[16]; /**< The available texture formats */
int max_texture_width; /**< The maximimum texture width */ int max_texture_width; /**< The maximum texture width */
int max_texture_height; /**< The maximimum texture height */ int max_texture_height; /**< The maximum texture height */
} SDL_RendererInfo; } SDL_RendererInfo;
/** /**
@ -792,7 +792,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
* \param dstrect A pointer to the destination rectangle, or NULL for the * \param dstrect A pointer to the destination rectangle, or NULL for the
* entire rendering target. * entire rendering target.
* \param angle An angle in degrees that indicates the rotation that will be applied to dstrect * \param angle An angle in degrees that indicates the rotation that will be applied to dstrect
* \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done aroud dstrect.w/2, dstrect.h/2) * \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done around dstrect.w/2, dstrect.h/2).
* \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture * \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture
* *
* \return 0 on success, or -1 on error * \return 0 on success, or -1 on error