Vita: support audio format fallback

This commit is contained in:
Ivan Epifanov 2022-03-23 19:04:29 +03:00 committed by Ryan C. Gordon
parent 0dae35bf3d
commit 0af2db6f29
1 changed files with 14 additions and 0 deletions

View File

@ -49,6 +49,7 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
{
int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
int vols[2] = {SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME};
SDL_AudioFormat test_format;
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc(sizeof(*this->hidden));
@ -56,6 +57,19 @@ VITAAUD_OpenDevice(_THIS, const char *devname)
return SDL_OutOfMemory();
}
SDL_memset(this->hidden, 0, sizeof(*this->hidden));
for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
if ((test_format == AUDIO_U8) ||
(test_format == AUDIO_S16)) {
this->spec.format = test_format;
break;
}
}
if(!test_format) {
return SDL_SetError("Unsupported audio format");
}
switch (this->spec.format & 0xff) {
case 8:
case 16: