Fixed bug 2015 - surface getting leak in SDLTest_ScreenShot function

Nitz 2013-08-06 03:53:41 UTC

In function SDLTest_ScreenShot() surface pointer getting leak while return
This commit is contained in:
Sam Lantinga 2013-10-21 00:30:05 -07:00
parent 80930559a3
commit 11d38d696e
1 changed files with 2 additions and 0 deletions

View File

@ -1154,11 +1154,13 @@ SDLTest_ScreenShot(SDL_Renderer *renderer)
if (SDL_RenderReadPixels(renderer, NULL, surface->format->format,
surface->pixels, surface->pitch) < 0) {
fprintf(stderr, "Couldn't read screen: %s\n", SDL_GetError());
SDL_free(surface);
return;
}
if (SDL_SaveBMP(surface, "screenshot.bmp") < 0) {
fprintf(stderr, "Couldn't save screenshot.bmp: %s\n", SDL_GetError());
SDL_free(surface);
return;
}
}