mirror of https://github.com/encounter/SDL.git
SDL Android fullscreen code extensively tested on Steam Link with no issues reported
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08de74ec49
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@ -480,18 +480,16 @@ public class SDLActivity extends Activity {
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// This version of Android doesn't support the immersive fullscreen mode
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break;
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}
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/* This needs more testing, per bug 4096 - Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop
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***
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if (context instanceof Activity) {
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Window window = ((Activity) context).getWindow();
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if (window != null) {
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if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
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int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
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View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
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View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
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int flags = View.SYSTEM_UI_FLAG_FULLSCREEN |
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View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
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View.SYSTEM_UI_FLAG_FULLSCREEN |
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View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
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View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
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View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
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View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE;
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window.getDecorView().setSystemUiVisibility(flags);
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window.addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
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} else {
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@ -503,7 +501,6 @@ public class SDLActivity extends Activity {
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} else {
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Log.e(TAG, "error handling message, getContext() returned no Activity");
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}
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***/
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break;
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case COMMAND_TEXTEDIT_HIDE:
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if (mTextEdit != null) {
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