mirror of https://github.com/encounter/SDL.git
Adding sysfilesystem driver to PSP
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0403fa8aa6
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@ -2372,6 +2372,12 @@ elseif(PSP)
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set(SOURCE_FILES ${SOURCE_FILES} ${PSP_AUDIO_SOURCES})
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set(HAVE_SDL_AUDIO TRUE)
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endif()
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if(SDL_FILESYSTEM)
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set(SDL_FILESYSTEM_PSP 1)
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file(GLOB PSP_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/psp/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${PSP_FILESYSTEM_SOURCES})
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set(HAVE_SDL_FILESYSTEM TRUE)
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endif()
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if(SDL_JOYSTICK)
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set(SDL_JOYSTICK_PSP 1)
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file(GLOB PSP_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/psp/*.c)
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@ -488,6 +488,7 @@
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#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
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#cmakedefine SDL_FILESYSTEM_OS2 @SDL_FILESYSTEM_OS2@
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#cmakedefine SDL_FILESYSTEM_VITA @SDL_FILESYSTEM_VITA@
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#cmakedefine SDL_FILESYSTEM_PSP @SDL_FILESYSTEM_PSP@
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/* Enable assembly routines */
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#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
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@ -0,0 +1,76 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#include <sys/stat.h>
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#include <unistd.h>
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#if defined(SDL_FILESYSTEM_PSP)
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include "SDL_error.h"
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#include "SDL_filesystem.h"
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char *
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SDL_GetBasePath(void)
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{
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char *retval = NULL;
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size_t len;
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char cwd[FILENAME_MAX];
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getcwd(cwd, sizeof(cwd));
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len = SDL_strlen(cwd) + 2;
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retval = (char *) SDL_malloc(len);
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SDL_snprintf(retval, len, "%s/", cwd);
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return retval;
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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char *retval = NULL;
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size_t len;
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const char *base = SDL_GetBasePath();
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if (!app) {
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SDL_InvalidParamError("app");
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return NULL;
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}
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len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4;
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retval = (char *) SDL_malloc(len);
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if (*org) {
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SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app);
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} else {
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SDL_snprintf(retval, len, "%s/%s/", base, app);
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}
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free(base);
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mkdir(retval, 0755);
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return retval;
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}
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#endif /* SDL_FILESYSTEM_DUMMY || SDL_FILESYSTEM_DISABLED */
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/* vi: set ts=4 sw=4 expandtab: */
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