mirror of https://github.com/encounter/SDL.git
video: Changed SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS to default to FALSE.
Fixes Bugzilla #5106. (and probably many others, too!)
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@ -369,7 +369,9 @@ extern "C" {
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#define SDL_HINT_MOUSE_TOUCH_EVENTS "SDL_MOUSE_TOUCH_EVENTS"
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/**
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* \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to true.
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* \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to false.
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* \warning Before SDL 2.0.14, this defaulted to true! In 2.0.14, we're
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* seeing if "true" causes more problems than it solves in modern times.
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*
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*/
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#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
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@ -2734,7 +2734,7 @@ ShouldMinimizeOnFocusLoss(SDL_Window * window)
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}
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#endif
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return SDL_GetHintBoolean(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_TRUE);
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return SDL_GetHintBoolean(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_FALSE);
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}
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void
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