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WinRT: file naming and placement cleanup
- moved SDL_WinRTApp.* from src/video/windowsrt/ to src/core/winrt/, and renamed them to SDL_winrtapp.* (to mimick case-sensitivity used elsewhere in SDL) - renamed all "windowsrt" directories (in src) to "winrt", as the shorthand name is used more often (and, IMO, "WinRT" != "Windows RT", not entirely at least)
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@@ -13,7 +13,7 @@ extern "C" {
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#include "SDL_main.h"
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#include "SDL_stdinc.h"
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#include "SDL_render.h"
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#include "../SDL_sysvideo.h"
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#include "../../video/SDL_sysvideo.h"
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//#include "../../SDL_hints_c.h"
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#include "../../events/scancodes_windows.h"
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#include "../../events/SDL_mouse_c.h"
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@@ -22,8 +22,8 @@ extern "C" {
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#include "../../render/SDL_sysrender.h"
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}
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#include "SDL_winrtvideo.h"
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#include "SDL_WinRTApp.h"
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#include "../../video/winrt/SDL_winrtvideo.h"
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#include "SDL_winrtapp.h"
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using namespace concurrency;
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using namespace std;
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@@ -26,7 +26,7 @@
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#include "SDL_winrtvideo.h"
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#include "SDL_winrtevents_c.h"
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#include "SDL_WinRTApp.h"
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#include "../../core/winrt/SDL_winrtapp.h"
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extern SDL_WinRTApp ^ SDL_WinRTGlobalApp;
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@@ -29,7 +29,7 @@ extern "C" {
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#include "../SDL_sysvideo.h"
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}
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#include "SDL_WinRTApp.h"
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#include "../../core/winrt/SDL_winrtapp.h"
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#include "SDL_winrtmouse.h"
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using namespace Windows::UI::Core;
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@@ -38,7 +38,7 @@ extern "C" {
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#include "SDL_syswm.h"
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}
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#include "SDL_WinRTApp.h"
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#include "../../core/winrt/SDL_winrtapp.h"
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#include "SDL_winrtvideo.h"
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#include "SDL_winrtevents_c.h"
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#include "SDL_winrtmouse.h"
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