mirror of https://github.com/encounter/SDL.git
wayland: add support for SDL_SetWindowGrab
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@ -65,6 +65,7 @@ struct SDL_WaylandInput {
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struct wl_keyboard *keyboard;
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SDL_WaylandDataDevice *data_device;
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struct zwp_relative_pointer_v1 *relative_pointer;
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struct zwp_confined_pointer_v1 *confined_pointer;
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SDL_WindowData *pointer_focus;
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SDL_WindowData *keyboard_focus;
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@ -1263,6 +1264,64 @@ int Wayland_input_unlock_pointer(struct SDL_WaylandInput *input)
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return 0;
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}
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static void
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confined_pointer_confined(void *data,
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struct zwp_confined_pointer_v1 *confined_pointer)
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{
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}
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static void
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confined_pointer_unconfined(void *data,
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struct zwp_confined_pointer_v1 *confined_pointer)
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{
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}
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static const struct zwp_confined_pointer_v1_listener confined_pointer_listener = {
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confined_pointer_confined,
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confined_pointer_unconfined,
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};
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int Wayland_input_confine_pointer(SDL_Window *window, struct SDL_WaylandInput *input)
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{
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SDL_WindowData *w = window->driverdata;
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SDL_VideoData *d = input->display;
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struct zwp_confined_pointer_v1 *confined_pointer;
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if (!d->pointer_constraints)
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return -1;
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if (!input->pointer)
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return -1;
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/* A confine may already be active, in which case we should destroy it and
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* create a new one. */
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if (input->confined_pointer)
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Wayland_input_unconfine_pointer(input);
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confined_pointer =
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zwp_pointer_constraints_v1_confine_pointer(d->pointer_constraints,
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w->surface,
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input->pointer,
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NULL,
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ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
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zwp_confined_pointer_v1_add_listener(confined_pointer,
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&confined_pointer_listener,
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window);
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input->confined_pointer = confined_pointer;
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return 0;
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}
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int Wayland_input_unconfine_pointer(struct SDL_WaylandInput *input)
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{
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if (input->confined_pointer) {
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zwp_confined_pointer_v1_destroy(input->confined_pointer);
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input->confined_pointer = NULL;
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}
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return 0;
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}
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#endif /* SDL_VIDEO_DRIVER_WAYLAND */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -43,6 +43,9 @@ extern void Wayland_display_destroy_pointer_constraints(SDL_VideoData *d);
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extern int Wayland_input_lock_pointer(struct SDL_WaylandInput *input);
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extern int Wayland_input_unlock_pointer(struct SDL_WaylandInput *input);
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extern int Wayland_input_confine_pointer(SDL_Window *window, struct SDL_WaylandInput *input);
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extern int Wayland_input_unconfine_pointer(struct SDL_WaylandInput *input);
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extern void Wayland_display_add_relative_pointer_manager(SDL_VideoData *d, uint32_t id);
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extern void Wayland_display_destroy_relative_pointer_manager(SDL_VideoData *d);
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@ -184,6 +184,7 @@ Wayland_CreateDevice(int devindex)
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device->ShowWindow = Wayland_ShowWindow;
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device->SetWindowFullscreen = Wayland_SetWindowFullscreen;
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device->MaximizeWindow = Wayland_MaximizeWindow;
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device->SetWindowGrab = Wayland_SetWindowGrab;
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device->RestoreWindow = Wayland_RestoreWindow;
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device->SetWindowBordered = Wayland_SetWindowBordered;
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device->SetWindowSize = Wayland_SetWindowSize;
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@ -628,6 +628,17 @@ Wayland_MaximizeWindow(_THIS, SDL_Window * window)
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WAYLAND_wl_display_flush( viddata->display );
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}
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void
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Wayland_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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if (grabbed)
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Wayland_input_confine_pointer(window, data->input);
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else
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Wayland_input_unconfine_pointer(data->input);
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}
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int Wayland_CreateWindow(_THIS, SDL_Window *window)
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{
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SDL_WindowData *data;
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@ -88,6 +88,7 @@ extern void Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
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SDL_VideoDisplay * _display,
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SDL_bool fullscreen);
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extern void Wayland_MaximizeWindow(_THIS, SDL_Window * window);
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extern void Wayland_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
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extern void Wayland_RestoreWindow(_THIS, SDL_Window * window);
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extern void Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
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extern int Wayland_CreateWindow(_THIS, SDL_Window *window);
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