mirror of https://github.com/encounter/SDL.git
Fixed bug 4186 - ARM/NEON audio converters cause strange clicking noises
reverse the order when storing ouput buffer
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c0fc94f2de
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@ -879,10 +879,10 @@ SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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const int16x8_t int16hi = vmovl_s8(vget_high_s8(bytes)); /* convert top 8 bytes to 8 int16 */
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const int16x8_t int16lo = vmovl_s8(vget_low_s8(bytes)); /* convert bottom 8 bytes to 8 int16 */
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/* split int16 to two int32, then convert to float, then multiply to normalize, store. */
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vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
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vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
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vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
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vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128));
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vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128));
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vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128));
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vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128));
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vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128));
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i -= 16; mmsrc -= 16; dst -= 16;
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}
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