OCD fixes: Adds a space after /* (glory to regular expressions!)

This commit is contained in:
Gabriel Jacobo
2013-08-21 09:47:10 -03:00
parent 695344d163
commit 1e49b1ed6e
83 changed files with 459 additions and 459 deletions

View File

@@ -93,7 +93,7 @@ FFStrError(HRESULT err)
case FFERR_DEVICEFULL:
return "device full";
/* This should be valid, but for some reason isn't defined... */
/*case FFERR_DEVICENOTREG:
/* case FFERR_DEVICENOTREG:
return "device not registered"; */
case FFERR_DEVICEPAUSED:
return "device paused";
@@ -343,7 +343,7 @@ GetSupportedFeatures(SDL_Haptic * haptic)
FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); */
/* FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE); */
FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
@@ -752,7 +752,7 @@ SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
case SDL_HAPTIC_SINE:
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE: */
/* case SDL_HAPTIC_SQUARE: */
case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN:
@@ -981,7 +981,7 @@ SDL_SYS_HapticEffectType(Uint16 type)
return kFFEffectType_RampForce_ID;
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE:
/* case SDL_HAPTIC_SQUARE:
return kFFEffectType_Square_ID; */
case SDL_HAPTIC_SINE:

View File

@@ -100,7 +100,7 @@ EV_IsHaptic(int fd)
EV_TEST(FF_CONSTANT, SDL_HAPTIC_CONSTANT);
EV_TEST(FF_SINE, SDL_HAPTIC_SINE);
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); */
/* EV_TEST(FF_SQUARE, SDL_HAPTIC_SQUARE); */
EV_TEST(FF_TRIANGLE, SDL_HAPTIC_TRIANGLE);
EV_TEST(FF_SAW_UP, SDL_HAPTIC_SAWTOOTHUP);
EV_TEST(FF_SAW_DOWN, SDL_HAPTIC_SAWTOOTHDOWN);
@@ -600,7 +600,7 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
case SDL_HAPTIC_SINE:
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE: */
/* case SDL_HAPTIC_SQUARE: */
case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN:
@@ -625,7 +625,7 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
if (periodic->type == SDL_HAPTIC_SINE)
dest->u.periodic.waveform = FF_SINE;
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*else if (periodic->type == SDL_HAPTIC_SQUARE)
/* else if (periodic->type == SDL_HAPTIC_SQUARE)
dest->u.periodic.waveform = FF_SQUARE; */
else if (periodic->type == SDL_HAPTIC_TRIANGLE)
dest->u.periodic.waveform = FF_TRIANGLE;

View File

@@ -304,7 +304,7 @@ DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE); */
/* EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE); */
EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
@@ -936,7 +936,7 @@ SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
case SDL_HAPTIC_SINE:
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE: */
/* case SDL_HAPTIC_SQUARE: */
case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN:
@@ -1165,7 +1165,7 @@ SDL_SYS_HapticEffectType(SDL_HapticEffect * effect)
return &GUID_RampForce;
/* !!! FIXME: put this back when we have more bits in 2.1 */
/*case SDL_HAPTIC_SQUARE:
/* case SDL_HAPTIC_SQUARE:
return &GUID_Square; */
case SDL_HAPTIC_SINE: