SDL_EGL_GetProcAddress: remove unnecessary underscore-prepended search.

Closes https://github.com/libsdl-org/SDL/issues/6236.
This commit is contained in:
Ozkan Sezer 2022-10-25 14:56:32 +03:00
parent 053b5f85f1
commit 20beed3029
1 changed files with 0 additions and 10 deletions

View File

@ -256,23 +256,13 @@ SDL_EGL_GetProcAddress(_THIS, const char *proc)
#if !defined(__EMSCRIPTEN__) && !defined(SDL_VIDEO_DRIVER_VITA) /* LoadFunction isn't needed on Emscripten and will call dlsym(), causing other problems. */
/* Try SDL_LoadFunction() first for EGL <= 1.4, or as a fallback for >= 1.5. */
if (!retval) {
static char procname[64];
retval = SDL_LoadFunction(_this->egl_data->opengl_dll_handle, proc);
/* just in case you need an underscore prepended... */
if (!retval && (SDL_strlen(proc) < (sizeof (procname) - 1))) {
procname[0] = '_';
SDL_strlcpy(procname + 1, proc, sizeof (procname) - 1);
retval = SDL_LoadFunction(_this->egl_data->opengl_dll_handle, procname);
}
}
#endif
/* Try eglGetProcAddress if we're on <= 1.4 and still searching... */
if (!retval && !is_egl_15_or_later && _this->egl_data->eglGetProcAddress) {
retval = _this->egl_data->eglGetProcAddress(proc);
if (retval) {
return retval;
}
}
return retval;