Added new HIDAPI driver files to the Xcode projects

This commit is contained in:
Sam Lantinga 2019-12-19 15:18:50 -08:00
parent 8d742d4745
commit 20daf54fd8
4 changed files with 39 additions and 3 deletions

View File

@ -367,6 +367,14 @@
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@ -973,6 +981,8 @@
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@ -1467,9 +1477,11 @@
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F3BDD78C20F51CB8004ECBF3 /* SDL_hidapi_switch.c */,
F3BDD78B20F51CB8004ECBF3 /* SDL_hidapi_xbox360.c */,
A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */,
F3BDD78D20F51CB8004ECBF3 /* SDL_hidapi_xboxone.c */,
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F3BDD79120F51CB8004ECBF3 /* SDL_hidapijoystick.c */,
@ -2495,6 +2507,7 @@
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52ED1E0C222889500061FCE0 /* SDL_hidapi_ps4.c in Sources */,
@ -2559,6 +2572,7 @@
52ED1E47222889500061FCE0 /* SDL_render_gles.c in Sources */,
52ED1E48222889500061FCE0 /* SDL_hints.c in Sources */,
52ED1E49222889500061FCE0 /* SDL_shape.c in Sources */,
A7FF6B6823AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
52ED1E4A222889500061FCE0 /* SDL_render_gles2.c in Sources */,
52ED1E4B222889500061FCE0 /* SDL_dummysensor.c in Sources */,
52ED1E4C222889500061FCE0 /* SDL_shaders_gles2.c in Sources */,
@ -2624,6 +2638,7 @@
F3E3C6F52241389A007D243C /* SDL_getenv.c in Sources */,
F3E3C6F62241389A007D243C /* SDL_iconv.c in Sources */,
F3E3C6F72241389A007D243C /* SDL_malloc.c in Sources */,
A7FF6B6523AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
F3E3C6F82241389A007D243C /* SDL_hidapi_xbox360.c in Sources */,
F3E3C6F92241389A007D243C /* SDL_qsort.c in Sources */,
F3E3C6FA2241389A007D243C /* SDL_hidapi_ps4.c in Sources */,
@ -2688,6 +2703,7 @@
F3E3C7362241389A007D243C /* SDL_render_gles.c in Sources */,
F3E3C7372241389A007D243C /* SDL_hints.c in Sources */,
F3E3C7382241389A007D243C /* SDL_shape.c in Sources */,
A7FF6B6A23AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
F3E3C7392241389A007D243C /* SDL_render_gles2.c in Sources */,
F3E3C73A2241389A007D243C /* SDL_dummysensor.c in Sources */,
F3E3C73B2241389A007D243C /* SDL_shaders_gles2.c in Sources */,
@ -2758,6 +2774,7 @@
FAB598521BB5C31600BE72C5 /* SDL_joystick.c in Sources */,
FAB598551BB5C31600BE72C5 /* SDL_sysloadso.c in Sources */,
AADC5A651FDA10CB00960936 /* SDL_render_metal.m in Sources */,
A7FF6B6923AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
FAB598561BB5C31600BE72C5 /* SDL_sysloadso.c in Sources */,
FAB598571BB5C31600BE72C5 /* SDL_power.c in Sources */,
F30D9CA1212CD0990047DF2E /* SDL_sensor.c in Sources */,
@ -2787,6 +2804,7 @@
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F3BDD79D20F51CB8004ECBF3 /* SDL_hidapijoystick.c in Sources */,
AADC5A601FDA10A400960936 /* SDL_uikitvulkan.m in Sources */,
A7FF6B6423AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
FAB598791BB5C31600BE72C5 /* SDL_sysmutex.c in Sources */,
FAB5987B1BB5C31600BE72C5 /* SDL_syssem.c in Sources */,
FAB5987C1BB5C31600BE72C5 /* SDL_systhread.c in Sources */,
@ -2872,6 +2890,7 @@
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@ -2936,6 +2955,7 @@
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0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */,

View File

@ -484,6 +484,12 @@
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@ -1937,9 +1945,11 @@
A704170C20F09AA600A82227 /* hidapi */ = {
isa = PBXGroup;
children = (
A7FF6B6B23AC3C17005876C6 /* SDL_hidapi_gamecube.c */,
A704171120F09AC900A82227 /* SDL_hidapi_ps4.c */,
A704170F20F09AC800A82227 /* SDL_hidapi_switch.c */,
A704171320F09AC900A82227 /* SDL_hidapi_xbox360.c */,
A7FF6B6C23AC3C18005876C6 /* SDL_hidapi_xbox360w.c */,
A704171220F09AC900A82227 /* SDL_hidapi_xboxone.c */,
A704170E20F09AC800A82227 /* SDL_hidapijoystick_c.h */,
A704170D20F09AC800A82227 /* SDL_hidapijoystick.c */,
@ -2692,6 +2702,7 @@
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04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */,
04BD002912E6671800899322 /* SDL_audiodev.c in Sources */,
@ -2704,6 +2715,7 @@
A704172620F09AC900A82227 /* SDL_hidapi_xbox360.c in Sources */,
04BD004C12E6671800899322 /* SDL_gesture.c in Sources */,
04BD004E12E6671800899322 /* SDL_keyboard.c in Sources */,
A7FF6B7023AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
04BD005012E6671800899322 /* SDL_mouse.c in Sources */,
04BD005212E6671800899322 /* SDL_quit.c in Sources */,
04BD005412E6671800899322 /* SDL_touch.c in Sources */,
@ -2831,6 +2843,7 @@
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04BD021712E6671800899322 /* SDL_atomic.c in Sources */,
04BD021812E6671800899322 /* SDL_spinlock.c in Sources */,
A7FF6B6E23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */,
56F9D55C1DF73B6B00C15B5D /* SDL_dataqueue.c in Sources */,
04BD022412E6671800899322 /* SDL_diskaudio.c in Sources */,
04BD022C12E6671800899322 /* SDL_dummyaudio.c in Sources */,
@ -2843,6 +2856,7 @@
A704172720F09AC900A82227 /* SDL_hidapi_xbox360.c in Sources */,
04BD025C12E6671800899322 /* SDL_cpuinfo.c in Sources */,
04BD026312E6671800899322 /* SDL_clipboardevents.c in Sources */,
A7FF6B7123AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
04BD026512E6671800899322 /* SDL_events.c in Sources */,
5C2EF6FB1FC9EE64003F5197 /* SDL_egl.c in Sources */,
AA41F88014B8F1F500993C4F /* SDL_dropevents.c in Sources */,
@ -2970,6 +2984,7 @@
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DB313FFE17554B71006C0E22 /* SDL_atomic.c in Sources */,
DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */,
A7FF6B6F23AC3C18005876C6 /* SDL_hidapi_gamecube.c in Sources */,
56F9D55D1DF73B6C00C15B5D /* SDL_dataqueue.c in Sources */,
DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */,
DB31400117554B71006C0E22 /* SDL_dummyaudio.c in Sources */,
@ -2982,6 +2997,7 @@
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DB31400917554B71006C0E22 /* SDL_cpuinfo.c in Sources */,
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A7FF6B7223AC3C18005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
DB31400B17554B71006C0E22 /* SDL_events.c in Sources */,
5C2EF6FE1FC9EE65003F5197 /* SDL_egl.c in Sources */,
DB31400C17554B71006C0E22 /* SDL_dropevents.c in Sources */,

View File

@ -458,7 +458,7 @@ GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
if ((!refCF) || (!CFStringGetCString(refCF, product_string, sizeof(product_string), kCFStringEncodingUTF8))) {
SDL_strlcpy(product_string, "Unidentified joystick", sizeof(product_string));
}
for (i = SDL_strlen(manufacturer_string) - 1; i > 0; --i) {
for (i = (int)SDL_strlen(manufacturer_string) - 1; i > 0; --i) {
if (SDL_isspace(manufacturer_string[i])) {
manufacturer_string[i] = '\0';
} else {

View File

@ -473,7 +473,7 @@ Cocoa_InitKeyboard(_THIS)
SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
data->modifierFlags = [NSEvent modifierFlags];
data->modifierFlags = (unsigned int)[NSEvent modifierFlags];
SDL_ToggleModState(KMOD_CAPS, (data->modifierFlags & NSEventModifierFlagCapsLock) != 0);
}
@ -590,7 +590,7 @@ Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
break;
case NSEventTypeFlagsChanged:
/* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
HandleModifiers(_this, scancode, [event modifierFlags]);
HandleModifiers(_this, scancode, (unsigned int)[event modifierFlags]);
break;
default: /* just to avoid compiler warnings */
break;