SDL_windowsmessagebox.c (MessageBoxDialogProc): fix calling convention.

This commit is contained in:
Ozkan Sezer 2021-04-30 11:25:20 +03:00
parent 13472cec67
commit 227021b647
1 changed files with 2 additions and 2 deletions

View File

@ -117,7 +117,7 @@ static SDL_bool GetButtonIndex(const SDL_MessageBoxData *messageboxdata, Uint32
return SDL_FALSE;
}
static INT_PTR MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
static INT_PTR CALLBACK MessageBoxDialogProc(HWND hDlg, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
const SDL_MessageBoxData *messageboxdata;
size_t buttonindex;
@ -742,7 +742,7 @@ WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
ParentWindow = ((SDL_WindowData*)messageboxdata->window->driverdata)->hwnd;
}
result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, (DLGPROC)MessageBoxDialogProc, (LPARAM)messageboxdata);
result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE*)dialog->lpDialog, ParentWindow, MessageBoxDialogProc, (LPARAM)messageboxdata);
if (result >= IDBUTTONINDEX0 && result - IDBUTTONINDEX0 < messageboxdata->numbuttons) {
*buttonid = messageboxdata->buttons[result - IDBUTTONINDEX0].buttonid;
retval = 0;