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Add note about SDL_TICKS_PASSED hitting int overflow problems with large timeouts
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@ -60,6 +60,10 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
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* // ... do work until timeout has elapsed
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* }
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* ```
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*
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* Note that this does not handle tick differences greater
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* than 2^31 so take care when using the above kind of code
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* with large timeout delays (tens of days).
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*/
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#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
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