cmake: rewrite autotools' sdl2-config.cmake.in with IMPORTED targets + no more -lmingw32

This commit is contained in:
Anonymous Maarten 2022-06-03 19:57:21 +02:00 committed by Sam Lantinga
parent 6f3474db2d
commit 246f3ba52c
1 changed files with 177 additions and 64 deletions

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@ -1,81 +1,194 @@
# sdl2 cmake project-config input for ./configure scripts
# sdl2 cmake project-config input for ./configure script
set(prefix "@prefix@")
include(FeatureSummary)
set_package_properties(SDL2 PROPERTIES
URL "https://www.libsdl.org/"
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
)
# Copied from `configure_package_config_file`
macro(set_and_check _var _file)
set(${_var} "${_file}")
if(NOT EXISTS "${_file}")
message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
endif()
endmacro()
# Copied from `configure_package_config_file`
macro(check_required_components _NAME)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(NOT ${_NAME}_${comp}_FOUND)
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
endif()
endif()
endforeach()
endmacro()
get_filename_component(prefix "${CMAKE_CURRENT_LIST_DIR}@cmake_prefix_relpath@" ABSOLUTE)
set(exec_prefix "@exec_prefix@")
set(bindir "@bindir@")
set(libdir "@libdir@")
set(includedir "@includedir@")
set(SDL2_PREFIX "${prefix}")
set(SDL2_EXEC_PREFIX "${exec_prefix}")
set(SDL2_LIBDIR "${libdir}")
set(SDL2_INCLUDE_DIRS "${includedir}/SDL2")
set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} @SDL_RLD_FLAGS@ @SDL_LIBS@")
string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
if(NOT TARGET SDL2::SDL2)
# provide SDL2::SDL2, SDL2::SDL2main and SDL2::SDL2-static targets, like SDL2Config.cmake does, for compatibility
set_and_check(SDL2_PREFIX "${prefix}")
set_and_check(SDL2_EXEC_PREFIX "${exec_prefix}")
set_and_check(SDL2_BINDIR "${bindir}")
set_and_check(SDL2_INCLUDE_DIR "${includedir}/SDL2")
set_and_check(SDL2_LIBDIR "${libdir}")
set(SDL2_INCLUDE_DIRS "${includedir};${SDL2_INCLUDE_DIR}")
# Remove -lSDL2 as that is handled by CMake, note the space at the end so it does not replace e.g. -lSDL2main
# This may require "libdir" beeing set (from above)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS "@SDL_RLD_FLAGS@ @SDL_LIBS@ ")
# also get rid of -lSDL2main, if you want to link against that use both SDL2::SDL2main and SDL2::SDL2 (in that order)
# (SDL2Config.cmake has the same behavior)
string(REPLACE "-lSDL2main" "" SDL2_EXTRA_LINK_FLAGS ${SDL2_EXTRA_LINK_FLAGS})
string(STRIP "${SDL2_EXTRA_LINK_FLAGS}" SDL2_EXTRA_LINK_FLAGS)
string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS_STATIC "@SDL_STATIC_LIBS@ ")
string(STRIP "${SDL2_EXTRA_LINK_FLAGS_STATIC}" SDL2_EXTRA_LINK_FLAGS_STATIC)
set(SDL2_LIBRARIES SDL2::SDL2)
set(SDL2_STATIC_LIBRARIES SDL2::SDL2-static)
set(SDL2MAIN_LIBRARY)
set(SDL2TEST_LIBRARY SDL2::SDL2test)
if(WIN32 AND NOT MSVC)
# MINGW needs very special handling, because the link order must be exactly -lmingw32 -lSDL2main -lSDL2
# for it to work at all (and -mwindows somewhere); a normal SHARED IMPORTED or STATIC IMPORTED library always puts itself first
# so handle this like a header-only lib and put everything in INTERFACE_LINK_LIBRARIES
unset(prefix)
unset(exec_prefix)
unset(bindir)
unset(libdir)
unset(includedir)
add_library(SDL2::SDL2 INTERFACE IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lSDL2")
set(_sdl2_libraries "@SDL_LIBS@")
set(_sdl2_static_private_libs "@SDL_STATIC_LIBS@")
add_library(SDL2::SDL2main INTERFACE IMPORTED)
set_target_properties(SDL2::SDL2main PROPERTIES
INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lmingw32 -lSDL2main -mwindows")
# Convert _sdl2_libraries to list and keep only libraries
string(REGEX MATCHALL "-[lm]([a-zA-Z0-9._]+)" _sdl2_libraries "${_sdl2_libraries}")
string(REGEX REPLACE "^-l" "" _sdl2_libraries "${_sdl2_libraries}")
string(REGEX REPLACE ";-l" ";" _sdl2_libraries "${_sdl2_libraries}")
else() # (not WIN32) or MSVC
# Convert _sdl2_static_private_libs to list and keep only libraries
string(REGEX MATCHALL "(-[lm]([a-zA-Z0-9._]+))|(-Wl,[^ ]*framework[^ ]*)" _sdl2_static_private_libs "${_sdl2_static_private_libs}")
string(REGEX REPLACE "^-l" "" _sdl2_static_private_libs "${_sdl2_static_private_libs}")
string(REGEX REPLACE ";-l" ";" _sdl2_static_private_libs "${_sdl2_static_private_libs}")
add_library(SDL2::SDL2 SHARED IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}")
if(MSVC)
# This file is generated when building SDL2 with autotools and MinGW, and MinGW/dlltool
# isn't able to generate .lib files that are usable by recent MSVC versions
# (something about "module unsafe for SAFESEH"; SAFESEH is enabled by default in MSVC).
# The .lib file for SDL2.dll *could* be generated with `gendef SDL2.dll` and then
# `lib.exe /machine:x86 /def:SDL2.def /out:SDL2.lib` (or /machine:amd64)
# but that requires lib.exe from a Visual Studio installation - and that still doesn't
# give you a static SDL2main.lib with SAFESEH support that you'll need (unless you don't use SDL2main)
# Note that when building SDL2 with CMake and MSVC, the result works with both MinGW and MSVC.
message(FATAL_ERROR, "This build of libSDL2 only supports MinGW, not MSVC (Visual C++), because it lacks .lib files!")
# MSVC needs SDL2.lib set as IMPORTED_IMPLIB to link against (comment out message() call above if you added SDL2.lib yourself)
set_target_properties(SDL2::SDL2 PROPERTIES IMPORTED_IMPLIB "${SDL2_LIBDIR}/SDL2.lib")
if(_sdl2_libraries MATCHES ".*SDL2main.*")
list(INSERT SDL2_LIBRARIES 0 SDL2::SDL2main)
list(INSERT SDL2_STATIC_LIBRARIES 0 SDL2::SDL2main)
set(_sdl2main_library ${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX})
if(EXISTS "${_sdl2main_library}")
set(SDL2MAIN_LIBRARY SDL2::SDL2main)
if(NOT TARGET SDL2::SDL2main)
add_library(SDL2::SDL2main STATIC IMPORTED)
set_target_properties(SDL2::SDL2main
PROPERTIES
IMPORTED_LOCATION "${_sdl2main_library}"
)
if(WIN32)
# INTERFACE_LINK_OPTIONS needs CMake 3.13
cmake_minimum_required(VERSION 3.13)
# Mark WinMain/WinMain@16 as undefined, such that it will be withheld by the linker.
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set_target_properties(SDL2::SDL2main
PROPERTIES
INTERFACE_LINK_OPTIONS "-Wl,--undefined=_WinMain@16"
)
else()
set_target_properties(SDL2::SDL2main
PROPERTIES
INTERFACE_LINK_OPTIONS "-Wl,--undefined=WinMain"
)
endif()
endif()
endif()
set(SDL2_SDL2main_FOUND TRUE)
else()
# this mustn't be set for MSVC, so do it here in an extra call here
set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
set(SDL2_SDL2main_FOUND FALSE)
endif()
unset(_sdl2main_library)
endif()
add_library(SDL2::SDL2main STATIC IMPORTED)
set_target_properties(SDL2::SDL2main PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX}")
# Remove SDL2 since this is the "central" library
# Remove SDL2main since this will be provided by SDL2::SDL2main (if available)
# Remove mingw32 and cygwin since these are not needed when using `-Wl,--undefined,WinMain`
set(_sdl2_link_libraries ${_sdl2_libraries})
list(REMOVE_ITEM _sdl2_link_libraries SDL2 SDL2main mingw32 cygwin)
endif() # (not WIN32) or MSVC
if(WIN32)
set(_sdl2_implib "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}${CMAKE_STATIC_LIBRARY_SUFFIX}")
set(_sdl2_dll "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}${CMAKE_STATIC_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2_implib}" AND EXISTS "${_sdl2_dll}")
if(NOT TARGET SDL2::SDL2)
add_library(SDL2::SDL2 SHARED IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${_sdl2_link_libraries}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_IMPLIB "${_sdl2_implib}"
IMPORTED_LOCATION "${_sdl2_dll}"
)
endif()
set(SDL2_SDL2_FOUND TRUE)
else()
set(SDL2_SDL2_FOUND FALSE)
endif()
unset(_sdl2_implib)
unset(_sdl2_dll)
else()
set(_sdl2_shared "${SDL2_LIBDIR}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2_shared}")
if(NOT TARGET SDL2::SDL2)
add_library(SDL2::SDL2 SHARED IMPORTED)
set_target_properties(SDL2::SDL2 PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${_sdl2_link_libraries}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${_sdl2_shared}"
)
endif()
set(SDL2_SDL2_FOUND TRUE)
else()
set(SDL2_SDL2_FOUND FALSE)
endif()
unset(_sdl2_shared)
endif()
add_library(SDL2::SDL2-static STATIC IMPORTED)
set_target_properties(SDL2::SDL2-static PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}"
INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS_STATIC}")
set(_sdl2_static "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2_static}")
if(NOT TARGET SDL2::SDL2-static)
add_library(SDL2::SDL2-static STATIC IMPORTED)
set_target_properties(SDL2::SDL2-static
PROPERTIES
IMPORTED_LOCATION "${_sdl2_static}"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${_sdl2_link_libraries};${_sdl2_static_private_libs}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
)
endif()
set(SDL2_SDL2-static_FOUND TRUE)
else()
set(SDL2_SDL2-static_FOUND FALSE)
endif()
unset(_sdl2_static)
endif() # NOT TARGET SDL2::SDL2
unset(_sdl2_link_libraries)
set(_sdl2test_library "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2_test${CMAKE_STATIC_LIBRARY_SUFFIX}")
if(EXISTS "${_sdl2test_library}")
if(NOT TARGET SDL2::SDL2test)
add_library(SDL2::SDL2test STATIC IMPORTED)
set_target_properties(SDL2::SDL2test
PROPERTIES
IMPORTED_LOCATION "_sdl2test_library"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
)
endif()
set(SDL2_SDL2test_FOUND TRUE)
else()
set(SDL2_SDL2test_FOUND FALSE)
endif()
unset(_sdl2test_library)
# Copied from `configure_package_config_file`
macro(check_required_components _NAME)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(NOT ${_NAME}_${comp}_FOUND)
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
endif()
endif()
endforeach()
endmacro()
check_required_components(SDL2)