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Added more details to WhatsNew.txt
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WhatsNew.txt
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WhatsNew.txt
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@ -18,13 +18,28 @@ General:
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* The patchlevel indicates successive prereleases, for example
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2.23.1 and 2.23.2 would be prereleases during development of
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the SDL 2.24.0 stable release.
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* Added SDL_bsearch() to the stdlib routines
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* Added SDL_bsearch() and SDL_utf8strnlen() to the stdlib routines
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* Added SDL_size_mul_overflow() and SDL_size_add_overflow() for better size overflow protection
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* Added functions to get the platform dependent name for a joystick or game controller:
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* SDL_JoystickPathForIndex()
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* SDL_JoystickPath()
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* SDL_GameControllerPathForIndex()
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* SDL_GameControllerPath()
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* Added SDL_GameControllerGetFirmwareVersion() and SDL_JoystickGetFirmwareVersion(), currently implemented for DualSense(tm) Wireless Controllers using HIDAPI
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* Added SDL_JoystickAttachVirtualEx() for extended virtual controller support
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* Added joystick event SDL_JOYBATTERYUPDATED for when battery status changes.
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* Added SDL_GUIDToString() and SDL_GUIDFromString() to convert between SDL GUID and string
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* Added SDL_HasLSX() and SDL_HasLASX() to detect LoongArch SIMD support
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Windows:
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* Added a D3D12 renderer implementation and SDL_RenderGetD3D12Device() to retrieve the D3D12 device associated with it
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* Added the hint SDL_HINT_WINDOWS_DPI_AWARENESS to set whether the application is DPI-aware. This hint must be set before initializing the video subsystem.
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* Added the hint SDL_HINT_WINDOWS_DPI_SCALING to control whether the SDL coordinates are in DPI-scaled points or pixels.
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Linux:
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* Added the hint SDL_HINT_VIDEO_WAYLAND_MODE_EMULATION to control whether to expose a set of emulated modes in addition to the native resolution modes available on Wayland
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* Added the hint SDL_HINT_LINUX_DIGITAL_HATS to control whether to treat hats as digital rather than checking to see if they may be analog
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* Added the hint SDL_HINT_LINUX_HAT_DEADZONES to control whether to use deadzones on analog hats
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---------------------------------------------------------------------------
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2.0.22:
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