Limit effect of in_title_click and focus_click_pending to only blocking cursor warping; without this all relative mouse motion was getting ignored when a window was activated via a mouse button

This commit is contained in:
Sam Lantinga 2021-09-22 17:40:57 -07:00
parent 5292156398
commit 287571fb46
1 changed files with 3 additions and 6 deletions

View File

@ -731,10 +731,6 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
}
}
if (data->in_title_click || data->focus_click_pending) {
break;
}
GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));
/* Mouse data (ignoring synthetic mouse events generated for touchscreens) */
@ -807,8 +803,9 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
} else {
SDL_SendMouseMotion(data->window, mouseID, 1, relX, relY);
if (x < boundsRect.left || x > boundsRect.right ||
y < boundsRect.top || y > boundsRect.bottom) {
if (!data->in_title_click && !data->focus_click_pending &&
(x < boundsRect.left || x > boundsRect.right ||
y < boundsRect.top || y > boundsRect.bottom)) {
/* Warp back to the opposite side, assuming more motion in the current direction */
int warpX;
int warpY;